->      Version 0.1b
        - First Beta Release
        
->      Version 0.2b
        - First tested release
        - Fixed minor config error

->      Version 0.3b
        - Fixed saving problem (igm did not save user record when exiting)
        
->      Version 0.4b
        - Cleaned up interface
        - Optimized code
        - Fixed Kill Vampyre option
        - Added Prompt

->      Version 0.5b
        - Fixed character dead problem (if character was killed by Vampyre,
          only his hit points would be reduced to 0, He would still be alive)

->      Version 1.0b          
        - Added combat routines with Lord Vampyre.  Now you can actually 
          FIGHT him instead of instantly dying.

->      Version 1.1b
        - Not publicly released.  Fixed prompt problem, worked on combat
          routines more.  
        - I am aware that stats in combat do not work yet, not sure why.

->      Version 1.2b
        - IMPROVED routines for taking of life force.  Now takes 10% of
          total, fairer for low level characters.  Rewards also increased.
        - FIXED unlimited entry error.  User could go into IGM unlimited        
          times per day.  Limited to once now.

->      Version 1.3b
        - FIXED IGM exiting error.  When I re-compiled v1.2b I neglected
          to set the close routine to save the player.dat

->      Version 1.4
        - Gave the IGM a unique data file, so that you can now place all
          Shadow Vale IGM's in the same directory, thereby avoiding 
          multiple copies of qwkigmx.dat
                
->      Version 1.401, 1.5
        - Fixed a few little bugs, like the color in names.

->      Version 1.6
        - Includes updated contact information, and batch file
          (VampVale.bat) to handle IGM installation.

