0.5  SHOPEDIT.EXE Information  {10/12/05}
=========================================

IGM Utility: Pawn Shop Player Editor
Shopedit Author:      Donald Tidmore.

Note: As of 09-28-2005, Shopedit's dedication
is now to the memory of John Wayne.

Version 1.00 -- January 2006 development.
    -- Official release will be done sometime soon.

    -- Development started on Jul. 14, 2005.
    -- For usage only with the DOS LORD IGM.

    -- Requires you to have a current EXPTRADE.DAT file.
         -- You also need to be using v3.70+ of the IGM.

  Distributed inside the shopedit.zip beta archive.

  To reduce size of PawnWork.zip, I've taken the
  shopedit.exe file out of it.  01/24/2006 note.
  --------------------------------------------------

  SHOPEDIT Usage Notes:
  =======================================
  1) Obtain current copy of program from me via email.
     It is distributed inside the Shopedit.zip archive.

  2) Unzip all files from PawnWork.zip into your IGM directory,
     using overwrite mode so you get the newest files.  Then
     do the same with Shopedit.zip.

  3) Change into the PawnShop IGM directory.  Verify you have
     a current EXPTRADE.DAT file.  If you don't, then you can't
     use SHOPEDIT.EXE.

     The player database only tracks ONE day of IGM use.  Once
     PSETUP Maintenance has run, you will no longer have a player
     database until someone enters the IGM. Therefore, don't try
     to use SHOPEDIT without an exptrade.dat file.

  4) The first time you run the utility, it will ask you for
     the path to the PawnShop IGM directory.  Type it in, and
     press ENTER to exit the dialog box prompt.  SHOPEDIT.CFG
     file will be created in that directory.

  5) Run SHOPEDIT.EXE.  If a config file is not in the directory
     you run it from, it will ask you to create on - as noted
     above.  If config file is found, it then checks for existence
     of EXPTRADE.DAT file.  If one is not found, program will
     give error message and quit working.

     SHOPEDIT has only one screen of data.  It shows database
     fields in the order they are listed in the player database
     record structure (usually).  Each value, with one exception,
     may be set to any value that is valid for it.

	  The Lord Player Number field is display-only.  That is because
     I don't see any valid reason to allow users to fiddle around
     the LORD Player Number field.

  6) When you exit SHOPEDIT, it will resave the EXPTRADE.DAT
     file so that any changes you made will be accessible to
     the IGM.         End of Notes for SHOPEDIT usage.
==============================================================


IMPORTANT:  READ THIS!!  {Added on 08/13/05}
--------------------------
Marty Blankenship had some questions about why exptrade.dat
did not always exist, so I've added this short section to
better explain how Pawn Shop IGM handles its database file.

Exptrade.dat only covers ONE day of IGM use at a time.
At the start of each new day -- OR when Psetup /Maint is run
manually, as opposed to be run from maint.bat, -- the PSETUP
program automatically deletes the prior day's exptrade.dat file.

Therefore until someone actually uses the IGM, no player
database file will exist.  So if Shopedit is run from the IGM
directory, and the exptrade.dat file is missing, it is set up
to automatically terminate.

You CAN NOT edit database records when none exist.  The editor
is not intended for CREATING records just editing existing ones.
Therefore if there is no database file, then there is no point
in running SHOPEDIT.EXE.  I hope that clears up any misunderstanding
that anyone has about when they can use SHOPEDIT.

---------------------------------------------------------------
If you wonder how the IGM keeps track of the Shop Owner Player's
data, the ONLY stats regarding shop ownership have always been
stored inside the pawnshop.cfg file.  That is where all data on
Vault Gold and Gems balances are stored.  Pawnshop.cfg is updated
EVERY time someone in the IGM, or some action done by PSETUP,
changes data in the file.
----------------------------------------------------------------

Pawn Shop Files (PAWNSHOP.EXE, PSETUP.EXE):
    Copyright 1997-2002 by Chris MacPherson.
    Copyright 2002-2006 by Chris MacPherson and Donald Tidmore.

ConvPawn Files:  Copyright 2006 by Donald Tidmore.

Shopedit Files:  Copyright 2005-2006 by Donald Tidmore.

Revised on:   January 24, 2006.

