

                  Ŀ
                     The RT World Editor v1.4 - FREEWARE   
                        Copyright 1998, Chris Vallinga     
                  


What's new:
===========

I beleive this will be my last release of this editor as everything seems
to work perfectly now, bug free.  If LORD 2 is ever updated I will start
working on it again, but that is very unlikely.  I will still add anything
that anyone wants, just email me.

If you're wondering why the heck has there been so many versions:

- When I started making it I'd just turned 16 and was just learning C.
  Now I could make LORD 2 and better. :)
- I didn't spend as much time actually testing each version as I should have.
- I didn't use it much because I didn't make very many IGMs.


24jul98 v1.4
------------
[fixed] - When I changed some stuff in the last version I kind of made an
          annoying problem with how the input function works.

[changed] - The editor is now run a different way in which it must have the
            entire path and filename of the editor or it will not run.
            Change Editor=C:\WINDOWS\COMMAND\EDIT.COM if you do not have
            Windows 95/98.

[changed] - Now when you delete or move something it will try to determine
            what the background color should be.  It will use the determined
            color and the space character.  I find this more useful.  It
            will probably use the color you want for the background 100% of
            the time.


31may98 v1.31
-----------
[added] - Block Functions have been added to allow quicker making of maps.
          These include fill, copy, move, sampling, and some other little
          things.

[added] - Mouse support has been added to any area where using a mouse
          is useful.

[added] - Instant hotspot warp creation.  This makes creating jumps to maps
          easier.

[added] - The editor will now attempt to swap out of conventional memory
          when executing the editor using Ralp Brown's SPAWNO library;
          this leaves the program in conventional memory under 1k.

[changed] - A couple things work a little better, including editing while
            users are online.

[fixed] - Pressing ALT 0 will now work.


12mar98 v1.21
-------------
[added] - The editor now checks for bad keys in text entry mode so that the
          map won't have any characters interpreted by RTREADER incorrectly.

[fixed] - Further fixed part of the previous bug that was missed.


5mar98 v1.2
-----------
[added] - Maps forced to zero can now be deleted by using 'D' in the main
          editor.  This should only be used when MAP.DAT and WORLD.DAT are
          not in use.

[added] - The EGA/VGA font may now be loaded from a file.  Edit RTWEDIT.CFG
          to do this.

[added] - The editor now checks to see if the map and x,y of a hotspot is
          within range.

[changed] - Improved file routines so that you can edit the world while
            users are online.

[fixed] - A very major bug has been fixed that would incorrectly assign maps
          to others maps therefore duplicating them on the editor screen.


3mar98 v1.1
------------
[added] - A check is now made to see if there is a REF file associated with
          a hotspot before the file editor is run.

[added] - You can now go directly to a hotspot warp location by pressing
          'j'. - idea from Tal [talaphid@juno.com]

[changed] - The input function no longer starts in overstrike mode.


26feb98 v1.0
------------
Initial release
