      ****************FLUFF**************


           Still more color codes?
  I found some other color codes besides those mentioned in the
  Darkhorse Tavern menu. I didn't include them because besides working
  only in the flowers, they just duplicated what other color codes did.

  On a related note, try entering the following in the flowers:

   `r1`c`r2`c`r3`c`r4`c`r5`c`r6`c`r7`c`r0`c`ycool eh?

  A lot of players will be completely mystified by this!
  This has led some people to think there was something wrong with their
  monitor, but most will just ask "what the heck was that?!!!"
  This is sometimes referred to as "nuking" the flowers.


          -------------------------------------------------

           Will the real [player name] please stand up?!!!!!
  I previously mentioned using color codes in your name in order to make
  it look "cool". Well, that's not the only possible use for color codes
  in your name!  As I also mentioned before, you can have the bar
  tender at the inn change your name for a nominal fee. Through creative
  use of color codes, you can change your name so that it looks the same
  as someone else's name in the players listings and in mail, messages,
  etc. but is recognized as different by the game!
  This let's you kill other players, make announcements, write mail
  (including romantic mail!), etc. in such a way that it appears that
  someone else did it!

  If you write romantic mail, then the name the other player will see
  the invitation as coming from the name you have at the time you leave
  the mail, but the daily log will show the name you have at the time
  the invitation is accepted/rejected! If you pull this off right, the
  only indication the victim will get will be the difference in your
  charm versus the charm of the person whose name you copied. You could
  also, if female, write romantic mail to a guy masquerading as his
  lover then change your name to another guy's name thus resulting in a
  daily log entry that makes it look like he got laid by another guy!
  This can be made even harder to detect by using an IGM that lets you
  change your gender.

  Beware that this is sometimes viewed as a form of cyber rape, and is
  almost guaranteed to make some people angry!

  This is mainly used as a joke, though theoretically it could have
  strategic value. The possible uses of this technique are endless.
  If you decide to do this you should keep two things in mind:

  #1  This can have unforeseen consequences which can get you and/or
  someone else in a *lot* of trouble!

  #2  It is not difficult for someone of normal or near normal
  intelligence to figure out who really killed a player, posted a
  message, wrote "romantic mail", or made an announcement in the daily
  log. Admittedly, however, many of those who play LORD don't fall into
  either of those two categories  :)

   REMEMBER, I WARNED YOU!!!!

  How do you defend yourself against this? The only really effective way
  is to use a name, possibly with color codes, that is so long that it
  uses up the limit of characters and thus cannot be duplicated so that
  it appears exactly the same but is treated as different by the game.
  Thus "`@Death `$to `#all" can be imitated, but nobody can come up with
  a name that appears exactly the same, yet has at least one character
  that is different, so anyone trying to forge this name can be easily
  recognized as a fraud!

  If someobody is forging romantic mail from your spouse/partner then
  one clue will be the charm reported when you're asked if you want to
  accept or reject the invitation. If it is radically different from
  what it was the last time you got a genuine invitation then it is
  probably an imposter.

  The only surefire way to make sure you accept an invitation only from
  your partner is to have them send you a coded message with the
  invitation. In other words, instead of accepting the message offered
  by the game, substitute your own, distinct message. Such as "It's
  really me sugarbumbs", for example. You should do likewise with the
  romantic mail you yourself send.

    -----------------------------------------------------------
             Message quirks
   Sometimes, if the BBS crashes while you are entering a message, the
   contents of your message up to that point winds up being
   appended to the beginning of the next message you send, even though
   it was intended for someone else! What makes this really confusing is
   that you won't see the extra text while you are entering the message,
   the only way you'll find out is if the person you send it to quotes
   it in a reply!  This can cause some embarrassing situations.

   On a related note, you'll notice that sometimes the messages sent to
   you when you kill a monster, which are supposed to be for a specific
   monster, are sent to you when you kill a player. This can be amusing
   at times.
   ------------------------------------------------------------------
   If you use the Jennie code "hott" to get extra HP and go to the
   healer's you will get "healed" back to your normal max HP and gain a
   small amount of gold. You can usually get more gold by using the
   Jennie code "lady".

     *****************RUMORS******************************

 It has been suggested that if, when taking a death knight lesson, you
 pick "1" for odd numbered days and "2" for even numbered days you'll
 increase your chances of success. My tests so far haven't indicated any
 such pattern.

 It is claimed that there is a way to attack players staying at the inn
 who are more than 1 level below you. If this is possible, I certainly
 don't know how! I'll believe it when I see it.

 It is said that if you fight a few forest fights before asking
 Sethable to sing you will increase your chances of doubling your bank
 account. I'm not convinced one way or the other about this one, but so
 far my experiments suggest that there might be something to it.

                   Some more bugs:

 It is said that sometimes instead of giving the message about "man you
 have a lot of experience" the game will give you a negative amount of
 experience then convert it to 200 million. This isn't really all that
 important and seems to be fairly rare. I've never run across this
 myself.

 Some strange things can happen if you attack someone at the same time
 someone else is sending you a message. It may look like you have killed
 the person who left you the message, yet they may still be alive! I
 have come across this one myself, but haven't been able so far to
 duplicate it in experiments. Obviously, this isn't going to happen on
 single node systems and will be rare on small multinode systems.

 Sometimes you will get kicked out of the game and when you try to get
 back in, some odd things occur. The game might think you are a new
 player, for example, then later recognize you as your old self. This is
 most common when a number of people are playing simultaneously. I
 suspect that file sharing/locking is to blame. I'm curious as to
 whether TLORD is more reliable in this respect.

 Sometimes online players just disappear from the player listings and
 though they can do whatever they would normally do, other players
 cannot see them or attack them. Again, I haven't come across this
 myself and it seems to happen only when a number of people are on at
 the same time.

 I have seen several cases where players have complained about being
 deleted for no apparent reason. This seems to happen to people who are
 on frequently but fortunately is extremely rare.  I suspect that player
 deletions are done on the basis of a single record showing when the
 player was last on. If the system clock is corrupted when the player
 last played, or this one record is itself corrupted, then the player
 could get deleted.  I'm not sure what could be done about this.




