68                 MISCELLANEOUS

               A note to female players/charachters

   I have tried to cover everything that is different about playing the
   game as a female charachter. I have sometimes played on BBSs as a
   female charachter, and have often played in test games as a female
   charachter, but since I usually play as a male charachter it is
   possible that I may have missed something.  If you know of an aspect
   of playing as a female charachter that I haven't covered, please let
   me know.  You can reach me via EMAIL:  3dham@3dham.com

              Super level 2/3 players

   For those who aren't into killing the dragon numerous times, there is
   an alternative. Generally a level two or three player is not much of
   a threat. But just imagine a level 2 or 3 player with a death sword
   and armor of lore!  Puts a different perspective on it, doesn't it?
   Now further imagine that the level 2 or 3 player has 1000 or more
   hitpoints.  How can this be?  Well there are a few methods which
   don't involve the use of IGMs. (with IGMs things even more rediculous
   than this can sometimes be quite easily accomplished!)

69 First, that Death sword and Armor of lore.  If large bank transfers
   are enabled, you can get the cash from an ally, perhaps gathering it
   at level 12 then transferring it to your ally just before killing the
   red dragon. [obviously, you'll lose whatever you have on hand or in
   the bank when you kill the dragon] If bank transfers are not enabled
   or are severely limited (use the "1" command) then you'll have to get
   the gold through the most powerful force in the universe, compund
   interest! The amount of time it takes to get 1 million in gold will
   vary a lot depending on the game settings. Once you get there,
   however, interest alone will turn the 1 million into 800 million in
   about 70 days.  Keep in mind, however, that sometimes when you ask
   seth able to sing he will double your bank account.  Every time this
   happens it will take about  7 days off the time needed to get to 800
   million. With a little luck, you could be there in about a month!

   Ok, what about those extra hitpoints? Well, that's why you continue
   fighting in the forest even though the amount of gold and experience
   gained through the fights are insignificant compared to what you
   already have. You get gems through killing things, more likely if you
   kill them with special skills, through stumbling upon them, through
   rescuing the maidens/men, through asking a fairy for a blessing, etc.
   You can get 1 Max HP by giving a gem to the old hag whenever she
   pops up. Failing that, you can get 1 Max HP for every two gems from
70 the bartender at the inn. Sometimes you can get extra gems by killing
   players who are holding gems.

   As you might imagine, a player pulling this stunt can cause a great
   deal of frustration to higher level players, especially if he stays
   at the inn where he can attack them but they can't attack him!  Many
   people who haven't heard of this technique will be mystified by level
   2 or 3 playerss who can so easily kill the toughest of level 11 and
   level 12 players.  Of course, the secret lies not only in the the
   death sword and armor of lore, but in the lower level player's
   ability to use offensive special skills in combat. Of course, having
   a fairy helps too!

   If you find yourself frustrated by these players, who often have over
   a billion experience points and like to stay at then inn, the only
   way to deal with them is to hire one as a hitman or become one
   yourself.

   One last thing remains.  Do you play as level two or level three?
   There are plusses and minuses either way. If you play level three you
   will be able to gather gems faster. You won't be able to attack level
   one players staying at the inn, but it might be some consolation that
   they can't talk to the bartender and so can't attack *anyone* staying
71 at the inn.  If you play at level two you won't get gems as quickly,
   especially from the maidens/men, but you will be able to use
   offensive skills against level 3 players and you will be able to
   attack level 1 players staying at the inn who, being level 1 players,
   won't be able to turn their gems in to the bar tender and will
   probably be carrying some.  However, being level one players they
   usually won't have very many gems.

              Children
   You can get children by marrying violet/sethable. You can also have
   children by marrying other players, though not as frequently. Single
   female players will also occasionally have children. For every child
   you have you will get one extra forest fight. This is figured before
   the 25% extra for having a horse, so if you have 8 children *and* you
   have a horse, your children will give you 10 extra forest fights.
   You will sometimes lose a child by having the child get in your way
   in the forest. The child will wipe out half of your enemy's damage
   points and then be killed.  This seems to happen most frequently when
   you have more than 12 children, somewhat less frequently when you
   have 7-12 children and rarely if ever when you have 1-6 children.
   This seems to happen only with enemies who are capable of doing some
   damage to you, though not necessarily capable of killing you.

72            Disease
   Sometimes when you enter the game for the first time in a day you
   will get a message about having some disease. This just means that an
   embarrasing note will appear in the daily log and you will have to be
   healed because your current HP will drop to 1.

              Profanity checking
   Certain words, when they are put in the various LORD messages, are
   converted to other words.  "dick", for example, is coverted to
   "richard", "bitch" is converted to "she dog", etc. This is controlled
   by a file called "BADWORDS.DAT". This file is straight ASCII and
   selfexplanatory, thus it can be easily eliminated or modified at the
   sysop's discretion. It should be noted that few sysops bother to
   tamper with this file, indeed, most sysops don't even know that it is
   there! The profanity checking involves a simple comparison and can be
   easily defeated by slight misspellings and color codes.


              Monsters
   The monsters in the forest have different names, HP, defense,
   offense, etc.  This information is contained in a data file called
   LENEMY.DAT.  Though it isn't all straight ASCII, the format is fairly
   simple and can easily be modified.  A number of utilities are
73 available designed to display and modify this information. Some
   premade replacement files are also available for giving a LORD game a
   custom "flavor".  Some of these packages also include replacement
   ANSI and RIP files. The file called MONSTER.TXT shows the available
   stats on the standard monsters. I could not find a defense stat for
   the monsters.

   I have found that at various levels certain monsters are especially
   dangerous. The following will be some general advice on monsters,
   listed by levels:

     Level one -  If you have upgraded to heavy coat then none of the
     monsters are a real threat. If you haven't then you'll have to heal
     yourself after each fight.

     Level two -   None of the monsters are especially dangerous,
     particularly if you have upgraded to dagger and heavy coat.

     Level three- Watch out for Bone and Winged demon of death.

     Level four - Watch out for Rockman

     Level five - Silent death can be just that, especially if he pulls
74   a powermove on you!

     Level six  - Belar can take you by surprise sometimes.

     Level seven - This is where they really start getting mean! If you
     aren't well equipped Goliath and Swiss butcher can be quite deadly!

     Level eight - King Vidion can ruin your whole day!

     Level nine - Be careful of Scallion Rap and especially Earth Shaker

     Level ten  - Sweet looking little girl may *look* sweet but looks
     can be deceiving!

     Level eleven - Most of the monsters are mean at this level, but be
     especially careful of Mountain and Shadowstorm warrior

     Level twelve - Corinthian Giant is a genuine challenge and Mutant
     black widow is also pretty dangerous. Most of the other monsters
     will be a hazzard only if you are using Crystal Shard and Magic
     Protection or less.  Humongus black wyre is a delight, not only
     will it seldom do much damage, it is also worth over 600K gold!

75                         CREDITS

     Thanks to Seth Able who wrote Legend Of the Red Dragon.

     Thanks to Luke Sathers who wrote what up to now has been "the" FAQ
     for LORD. No doubt many have been inspired to play by his FAQ. I
     myself was inspired to write this FAQ not so much by his FAQ but by
     the lack of updates to it.

     Thanks to Richard Troiano who wrote one of the earliest help files.
     Though I didn't use it in the production of this FAQ, it is
     possible that some of the tips I received from various sources
     originated from his file.

     Thanks to Janne Terava who helped me clarify a few things.

               ABBREVIATIONS USED IN THIS FAQ

   aka     Also Known As
   APOI    And Proud Of It
   btw     By The Way
   cod     collect on delivery
   FAQ     Frequently Asked Questions - usually with answers (hopefully
76         correct ones!) in the case of this FAQ the term is used
           broadly rather than in a strictly literal sense as this is
           not just a list of questions and answers.
   IGM     In Game Module a program which runs from a special menu
           in L.O.R.D. and "enhances" or alters the game, not
           necessarily for the better!
   (later)   This will be explained later or more details will be given
           later
   LORD    Legend Of the Red Dragon
   misc    miscellaneous
   TLORD   Tournament Legend Of the Red Dragon
   WTLORD  Wildcat Tournament Legend Of the Red Dragon

               MORE ABOUT IGMS

   A lot of people have been asking me about hints/tip/"cheats" for
   IGMs. There are hundreds if not thousands of IGMs and there is no way
   I could throughly test even a dozen of them, let alone all of them!
   I have also had a few people leaving suggestions about this IGM or
   that IGM.
        Therefor:

                    ****special announcement*****
77      I am now taking contributions of tips, etc. regarding specific
   IGMs which will be included in a separate file called IGMTIPS.TXT
   The rules for inclusion in this file are as follows:

                #1 contributions will be sent via email to:
                      igms@3dham.com

                #2 contribitions will be sent in plain ASCII as part of
                the message *not* as an attached file.

                #3 the contributor will receive no compensation other
                than having their name mentioned as the contributor.
                The name must appear within the body of the
                contribution, preferably as a title at the begining.

                #4 I will not settle any disputes about who contributed
                what first.

                #5 I reserve the right to exclude material that in my
                judgement is superfluous, or in some way offensive.

                #6 complaints about what is or isn't in IGMTIPS.TXT will
                most likely be ignored.
78
                #7 Neither I nor the contributors are in any way liable
                for the use of the material. You use it at your own
                risk!

                #8 Material contained in IGMTIPS.TXT does not in any way
                have my endorsement

                      Instant Wealth!
   Some IGMs will allow you to get a negative amount of cash onhand,
   usually by not checking to see if you have enough gold to buy
   something. (Axehandler's Battlegrounds, for example, will sell you a
   "technology" through the alchemist even if you don't have the gold to
   pay for it!) If you return to the game from an IGM and find that you
   have a negative amount of gold, just exit back to the BBS and then
   enter lord again before somebody has a chance to kill you. You
   should now have 2 billion in gold!

                Fast Breeder was just the beginning!
   You might have thought that if naming your weapon/armor gives you an
   extra child every time you press "V" from the main menu, then there
   are probably other things you can do. You're right!

79 First, let's explain what is going on with the "fast breeder bug".
   Lord uses something called "mail codes".  These are used in messages
   to players so that an IGM can alter a player's stats without directly
   accesing LORD's data files. They are sent as a message to the player
   upon returning from the IGM. These codes are suppresed if you try to
   send them in a message to yourself or others so don't bother trying.
   A list of these codes can be found in LORDSTRC.PAS which is included
   with the game.

   For reasons which are unknown to me, these codes also work if they
   are the name of your weapon/armor and are activated by pressing V to
   view your stats.  However, if the code requires a number, the number
   winds up being 0 even if you try to include another number! This
   nullifies the effect of most of these codes when they are used in
   this way. There are, however, a number of codes that do work:

        Name of weapon/armor   effect when viewing stats
                `K               gain a child
                `{               get laid (no announcement)
                `}               gain a charm point
                `S               gain a point in current skill (up to
                                 40 skill points)

80  You can also receive romantic invitations from player #0 (regardless
    of that player's sex and marital status) which you can accept or
    reject with the usual consequences:
                `T               flirtation
                `Y               kiss
                `U               go to dinner
                `I               get laid
                `P               marriage proposal

    By player #0 I mean the player with account number 0. This will
    usually be the first player who enters the game after it is started
    or reset. If this player was deleted you will do these things with
    "X".  If you like playing jokes on people, you can have all kinds of
    fun by changing your name and using these codes!

    If you are player #0 you might feel that you're being picked on, but
    there is one code that only player #0 can use!

               `O                get in an online duel with yourself!

    This has no effect if you are not player #0, but if you are player
    #0 you can have an online duel with yourself every time you view
    your stats. If you do this you will not die and no message will
81  appear in the daily log but:
                           Your gold onhand will be doubled
                           Your experience will increase 50%
                           Your gems will increase 50%
    Be careful that your gems don't go over 32767 as this will result in
    a negative amount of gems!

    There are at least two undocumented mail codes which can be
    substituted for their uppercase equivalents. Some IGMs filter out
    the documented codes in weapons/armor but not the undocumented ones,
    so if "`K" doesn't work try "`k" and if "`O" doesn't work try "`o".

       NOTE: The instant wealth trick, the fast breeder bug and the
       other bugs involving renaming your weapon/armor no longer work as
       of version 4.0. There have been reports that the instant wealth
       trick still works under certain circumstances, I haven't been
       able to replicate this.

                   REGARDING VERSION 4.0/4.0a

    As mentioned above, the more useful bugs involving negative numbers
    and the mail codes (including the undocumented ones) were fixed with
    version 4.0/4.0a. There have been reports that certain IGMs no
82  longer work with version 4.0 or cause it to generate runtime errors.
    I'll tell you more about this later as details become available.

    There is a new event in the forest involving a black jack game.
    There seems to be a limit of 5000 gold in winnings per trip so it
    won't be especially useful beyond level 8 or 9 but might be an
    important factor at lower levels if you are really good at it.

    In prior versions Olivia would sometimes recognize somebody as
    having been mean to her even though that player had never met her
    before. This was apparently caused by grudges inhereited from a
    player in the same slot number in the game before it was reset. This
    could be cured by deleting PLAYEXT.DAT

    In Version 4.0/4.0a this problem is fixed by properly initializing
    PLAYEXT.DAT but the game has to be reset for this to happen, so if
    you are upgrading a game from 3.55 to 4.0/4.0a you might want to
    delete PLAYEXT.DAT. This doesn't disrupt the game.


                       IN CLOSING

   I consider this FAQ a work in progress. Although it is, I believe,
83 the most complete and uptodate FAQ for LORD, it is far from perfect.
   I do intend to make updates and/or revisions. There is no set time
   table, however.

   I will endeavor to get the latest revisons posted in prominent
   Webpages on the internet. Hopefully BBSs around the country will
   follow suit. This will require the cooperation of a lot of other
   people so remember that there is only so much I can do!


                 My main webpage is located at:
                       www.3dham.com

                 This FAQ in available in HTML at:
                       www.3dham.com/online.html

                 The latest version can be downloaded directly with:
                       www.3dham.com/lordfaq.zip


   You can also find it at:
                    www.softcom.net/users/3dham

84
   If you find  an error or something you think should/shouldnot be
   included in this FAQ feel free to send me EMAIL to:

                 3dham@softcom.net

   You can also write to:

                    John A Elson
                    PO BOX 614
                    Carmichael CA 95609

                           INDEX

    File          Pages
    Part one       1-19
    Part two      20-44
    Part three    45-67
    Part four     68-84

   Item                            Page(s)
   Abbreviations...................75
   Advancing levels                55-58
   Announcements in the daily log..64
   ANSI graphics                   67
   Armor...........................53-54
   Bank                            43-44
   Breaking into rooms at the inn..41
   Changing your name              42
   Changing your profession........16
   Charm                           25,36,39,45
   Children........................71
   Colors                          16-19
   Conjugality list................46
   Daily log                       19
   Dark horse tavern...............14-20,27
   Double marriage                 62
   Dragon..........................22-24
   Disease                         71
   Double marriage.................62
   Expert mode                     47
   Fairies.........................26
   Fast breeder                    62-63
   Flirting........................36,39,45
     with Violet                   36
     with Sethable.................39
   Flowers                         17-18,32,RUMFLUFF.TXT
     clearing the screen in........17
     "flash" in                    RUMFLUFF.TXT
   Forest monsters.................11,72,MONSTER.TXT
   Forging romantic mail           RUMFLUFF.TXT
   Game settings...................64-66
   Gems                            41
   Gender..........................4
   Getting stats on other players  16
   Hall of fame....................58-59
   Hammerstone                     33
   Healing.........................14
   Horses                          14,26
   IGMs............................61-64,76-81,IGMTIPS.TXT
   Inn                             36-43
   Jennie..........................20-22
   Jokes                           RUMFLUFF.TXT
   Lessons.........................5-7,28
   Levels                          54-59,70
   List of warriors................9
   Marriages                       36,39,46-47
   Merry men.......................28
   Most dangerous player           51-52
   Negative skills.................62
   Nuking the flowers..............RUMFLUFF.TXT
   Old crippled man                25
   Old hag.........................25
   Old man's rankings              15
   Olivia..........................28-30
      unexplained grudges..........82
   Online duels                    50
   Other places (IGMs).............61-64,76-81
   Pretty stick                    25
   Profanity checking..............72
   Rescuing the man/maiden         30
   RIP graphics....................67
   Robbing the bank                44
   "Romantic mail".................45, RUMFLUFF.TXT
   Sethable                        38
   Slaughtering other players......47-52
   Special skills                  5
   Story...........................10
   Super level 2/3                 68-71
   TLORD                           WTLORD.TXT
   Transferring gold...............43,67
   Turgon's                        55
   Ugly stick......................25
   Viewing your statistics         54
   Violet..........................36
   Weapons                         33-35
   Winning the game................66
   WTLORD                          WTLORD.TXT

