                 Welcome to LORD Authors Newsletter Issue #6:

                Castle Camelot LORD Authors Newsletter #6:
                 Volume 2, Issue 2 -- Started Jan. 31, 2001.
              Listbot Text Version Released:  April 16-17, 2001.
               Primary HTML Version Released:  April 17, 2001.

              Created by Donald Tidmore - donald.tidmore@usa.net
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http://www.lordlegacy.org/camelot/camelot5.htm
http://www.lordlegacy.org/camelot/ccigm-6.htm
http://www.lordlegacy.org/camelot/ccigm6-c.htm
http://www.lordlegacy.org/camelot/Lordnews/CCIGM-06.TXT
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                     LordNews #6 Newsletter Introduction:

Welcome to the sixth issue of the LORD Authors Newsletter, Volume 2, Issue
2. This issue covers January through April 2001, and is about the BBS door
game LORD - Legend of the Red Dragon, LORD II, and Tournament LORD; and
Planets: TEOS. Anything learned after the official release will be added in
a post-release addendum around April 30. Authors and/or web-site entries
are listed in alphabetical order, divided by status: Active, Inactive, or
"Dead Site". The Lord Programming Situation section is now used for info
from/about Joel Gathercole, Brandon Pierce, Michael Preslar, and Bobby
Queen. Beginning with this issue, all issues now cover four months each.

Distribution notes: This newsletter's issues are distributed primarily
through my web-site, the LordNews mailing list, and via the Fidonet Lord
echo - courtesy of my friends Ruth Argust and Mike Ehlert. Copies will be
made available on the Lord Legacy FTP server, and on the Kiteria's Korner
site, eventually. I have added the Listbot code for subscribing to the
mailing list to the end of this web-page. All five previous issues have
been updated, including their text versions, as of April 16. The file
ccigm-6p.zip contains the graphics files used by this issue. Drag-070.jpg
was added here on March 17, 2001, and is from the Dragon Archives public
domain site.

Official Release notes - 04/17: LordNews Issue #6's text version was
released via the LordNews mailing list on Tuesday morning, at 12:30 am. The
Listbot text version file (CCIGM-06.TXT) was created after I finished the
Issue #5 update, Monday night. It will be stored on my web-site, along with
the other text issue files, in the Lordnews directory. Listbot notes: Issue
#6's text version released in three parts Tuesday morning, with last part
sent out at 12:30 am. [Red LORD barline]
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                    Newsletter/Website Updates Section:
                    ===================================
                       Miscellaneous Notes Section:

Old Issues Rewrite Notes: As part of an overall update of all previous
newsletter issues, needed for two reasons, I have updated all of the
issues. First, the old issues needed to reflect the changed location of the
updated LordNews text version files. And second, each issue's section
listing links to other issues, needed to be revised. This process was
started on March 27, 2001, and completed on April 16. 04/15: Issues #1
through #4's HTML pages have been updated, and aligned to match their Text
version pages. Anyone wishing to link to my Lord Links Page is invited to
use lordlink.jpg for a graphics link, if they wish to use one. This HTML
page has been checked for spelling errors. 04/16: Archived April 2001
development notes info in Note0416.txt, inside ccigm-6h.zip. Issue #5 files
rewrite completed this evening. I've been unable to get my LordNews Form
page to work, so don't waste time using it.

I was told in March that there apparently is a LORD movie being planned,
but no one has since given me any other info on that. Should anyone learn
anything about this, please let me know. I'm combining together various
paragraphs from the development phase here, and have archived the original
paragraphs in the note0416.txt file. In late March, thanks to the support
of several friends, I decided to keep going with newsletter production.
Feedback on this issue would be greatly appreciated. Lord programs search
note: Should anyone come across these Lord IGMs, please send them to me:
The Jeweler's Shoppe, Market Place, Milo's Market, and Old Skill Center.
[Red LORD barline]
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Listbot Release notes:  Had to split up text version into three parts,
because Listbot wouldn't accept anything over 30 KB in size.  Funny how
those skunks claim they can take up to 100 KB.  What a ripoff! Finished
transmitting the text version files to the LordNews mailing list at
12:30 am, Tuesday, April 17th.  Sorry for the delay in getting finished.
I hope everyone enjoys reading this issue. Donald. 04-17-01 01:17 am.
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Post-Release Notes:  Main updates to file done in May 2001, in connection
with release of LordNews Issue #6 Condensed Version web-page. 08/09/01 Note:
Added email/web-site addresses to headers of author's entries.  Made some
update notes where needed.
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                       LORD Sites Openings/Closures:

"Dead Site" entry updates - Sites not having been updated in last 6+
months. A few were believed closed down, but are still open. I've decided
to skip listing these site's addresses. Moved or reopened sites: Lord
Domain site, and Sweet Dreams Software. Previously covered sites: Blackfist
Lord, LORD Fan-Fiction Center, and Shining Star Software. Previously
thought to be closed down: WT-Lord Webring page, and the Mad Systems site.
Recently discovered sites: Blackhand Productions, Demonic Productions,
DoRE's Lord IGMs page, [SYS] LORD site, and Wonderland Software files page.

These sites closed down during this issue's coverage period: LORD Domain
Ring homepage, Red Dragon's Lair, and Sunshine's IGMs. The sites were run
by Colby Reich or Becky Benjamin. Three valuable Lord sites were discovered
in March: The Goldengate ddsdoor FTP directory -
ftp://bbs.goldengate.net/ddsdoors; Shannon Talley's Fidotel LORD site -
http://www.fidotel.com/public/lord, and telnet://telnet.fidotel.com. I also
found two valuable WT-Lord IGM cheat pages at Acad's World, and on
Shannon's site. And I found that the WT-Lord Webring, run by Thomas Kloos,
is still running. But I don't know if it is an active ring, or a dead one.
[Red LORD barline]
------------------------------------------------------------------------

                      The LORD Programming Situation:

Joel Gathercole:        greenie@darktech.org -OR- greenie_@23@yahoo.com
Lord2: Complete New World:  http://lord2.greenmachinebbs.com/lord2
Lord2 Projects Page:  http://lord2.greenmachinebbs.com/lord2/l2igms.htm
Cnwfiles directory:   http://lord2.greenmachinebbs.com/lord2/cnwfiles
Lord2 Mailing List Polls:  http://groups.yahoo.com/group/lord2/polls
telnet://greenmachinebbs.com -- ICQ #16277704
        ------------------------------------------------------------
01/02/01: LORD2: Complete New World v136.1 was released on December 29th,
2000. There are many new bug fixes throughout the game. I've added in a
telnet BBS list, so users can add other systems to the list. Please, if
your system is NOT currently listed there, and you have CNW on your telnet
BBS, please post it up in the LORD2@egroups.com site database, and email me
your system info, so it would be listed in the next release. You can get it
off our website: http://www.greenmachinebbs.com/LORD2/. You can also play
the latest CNW at our CNW telnet server: telnet:greenmachinebbs.com. Come
on in and play. 02/16: CNW 136.2 and 136.3 updates are now available.
02/18: I've officially released updated versions of the REFHELP.DOC and
RULES.REF files on my site. When I have released CNW 137.0, probably before
the end of this month, I will be releasing those IGMs of mine which do not
use NPC stuff -- Blue Water Falls, Locker Rooms, and Pouch of Documents. I
am now also the new developer of all unsupported Lord2 IGMs, including
Xena's House, and one of the beta testers for Lord II. I will be
re-releasing all of those old IGMs with all needed bug/variable fixes, as
is mentioned in the new Refhelp.doc file. The new IGMs will comply with the
new Lord2 New World IGM rules, so there will be no problems with future
conflicts and bugs from other IGMs. 02/20 Notes: Added link on both LORD
Links Page and LORD II IGMs Page for new update of the LORD II REF Help
Guide, redone by Joel. Added telnet address.

02/21: LORD II: CNW is a package set up for sysops and/or webmasters who do
not have time to install many IGMs, and to keep checking for those that
overwrite other IGMs. The current package has 136 external IGMs, and many
other IGMs that Joel has created. The Lord2 Mailing List is for anyone who
is interested in LORD II, CNW stuff, or classic LORD. The auto-update
system was discontinued, and individual updated CNW files may be accessed
at http://greenmachinebbs.com/lord2/cnwfiles, which is updated each night.
The mailing list may be joined at EGroups.com, lord2@egroups.com, by
sending an email to lord2-subscribe@egroups.com, or via the web-site. For
more details on CNW, ask Joel, or read the CNW.TXT file in the archive.
CNW-only IGMs: These are IGMs made by Joel, which currently have not been
released outside of CNW. They include Bed of Roses, NPC Characters, TIME,
and Taxes. Others listed previously. 02/22: Voodoo Knight has just passed
me his four IGMs: Voodoo Temple, Red Dragon Town, Happy House, Figaro's
Castle. And gave me the permission to continue their development and
support. 02/23: The Pouch of Documents IGM was released today. 02/28 Note:
Joel's excellent list of Telnet Lord sites, is at:
http://greenmachinebbs.com/lord2/playit.htm.

03/20: LORD II: CNW v137.0 was released on March 17. Finally, I ran out of
bugs to fix. This is a total new look for New World. It's more exciting,
less exploits. No more bugs that we could find. TeamLord has been totally
redone. IGMs were upgraded, enhanced and fixed. Removed tons of bad ANSI
chars and much more. Grab your copy here: cnw-1370.zip (2,077 KB). 03/21:
Updated versions of Voodoo Temple and Xena's House were released today.
Both can be downloaded from the Lord2 Projects Page:
http://greenmachinebbs.com/lord2/l2igm.htm. 03/27 - Lord2 Mailing List:
I've been working on an Auction House IGM which will shortly be released
outside of CNW. Just testing it now. So far it works great, players can
auction off any items or gems that they have. So far it works good, I need
a bit more testing before it actually gets released though. If you want to
check it out, log into my lord2 server and you'll find it right beside the
GreenTree bank. Soon I'll be adding in support for deeds. I want to make it
able to handle ANY deed without including the details on each deed
separately. I'm also adding in support so the NPCs can place bids or put
items up for auction. I'll be adding that feature when I complete the NPCs
item support. Yes, if you haven't read my to-do list, you wouldn't know
about this. Yes, NPCs will be able to handle items, you will be able to
sell your items to any NPC that is interested, or buy their items, or gems,
or use gems to buy stuff. All depends on the various NPC skills
combination. Meaning, some NPCs may try to sell a green-potion for 2 gold
each if you buy all of his green-potions, yet another would sell each for 8
gold.

03/31 Notes: Joel has released CNW v137.1 update (146 KB), and is working
on CNW 137.2 update. CNW To-Do list updated, along with several Lord2 IGM
component files, dated after March 28. Some updates noted: Xena's House,
StonePass Lodge, Auction House, TeamLord, Property Taxes, Gargoyle tower,
Loki's Inn, UGA, and Mom's House. Suggestion to Joel: Make those .REF/.IGM
files available via FTP programs, to make them easier to download. Using a
browser to locate updates is very time consuming, since the directory
listing is shown alphabetical, and not sorted by date.

04/07: Question: Joel, would you please clarify for me, when a Lord2
program should be called an IGM, and when it can be termed a utility?
Answer: IGMs: In Game Modules, do you know what that means really? It means
new stuff added to the game itself, where players would see the changes or
something like that. An actual MODULE, which builds up things. UTILITIES:
well things that only the SYSOP (or webmaster) can use to make changes to
like player info, or programming guides, can be utilities. Mostly stuff to
do with programming the IGMs would be utilities. Question #2: I would like
to include in this issue, or the next one, a list of the Top 10/25 Lord2
IGMs. Would you be able to help me with that? Answer: I put up polls for
the best IGMs, accessible from the Lord2 mailing list. Which is located at:
http://groups.yahoo.com/group/lord2/. I can send you a list of the top IGMs
before you publish the issue. Question #3: How is the CNW work going for
your next update? Answer: I will probably skip doing a v137.2 update, and
just release CNW 138.0 or higher. Including my Pouch of Documents IGM,
there are now more than 137 external IGMs in the Lord2:CNW package. We, the
players and I, keep finding more little bugs and exploits to fix, and keep
coming up with tweaking ideas, so stuff is always being added. The primary
new stuff for the next release would be MORE major changes in the Cool Team
Lord IGM. [Red LORD barline]

08/09/01 Note:  CNW v138.0 has not been released yet.
              --------------------------------------------------

Michael Preslar:   e_maus@covingtononline.com -OR- mpreslar@mailcity.com
LORD Legacy web-site:  http://lord.lordlegacy.org/
LORD Legacy FTP site  ftp://ftp.lordlegacy.org
LORD Legacy News Page:  http://lord.lordlegacy.org/news.html
IRC:  irc.lordlegacy.org -- Elysium Software:  http://www.elysoft.org/
        ------------------------------------------------------------
The following information on LORD's current status was obtained from Bryan
Turner, and from the Lord Legacy site's News page. Some parts have been
edited or rephrased, including where old info is repeated. The first
entries are from Michael Preslar, on the Fidonet LORD echo. Other entries
are from the Lord Legacy News page - (abbreviated L. L. News). 01/08/01: I
have finally got a BBS online, telnet access only:
telnet://bbs.lordlegacy.org ... For those wondering about Lord's life ...
The system used for my DOS programming died, and I have bought a new system
for Christmas, and installed the old system's hard drive in it. Now that
I'm able to work on the programs again, and have a BBS to test them on, I'm
going to work on the Joseph Master's IGMs -- LordNet, TeamLord, Aragorn's
Timer, Lord Cops, Lord Event, NPCLord, Sandtiger's Bar, and a few others.
If anyone has anything to say about the Masters' programs, or LORD, LORD
II, TEOS, please let me know. Message #2: I have just received permission
from Metropolis Gameport to port LORD to OS/2, Linux, and Windows 32-bit. I
have also received permission, again, to work on updating LORD II and
Planets: TEOS. I want everyone to know that their work on the Lord Petition
did not fall on deaf ears. Michael.

01/10 L. L. News Page: It's been awhile since I last updated the site. I
have some good news. ... So when will new versions of these programs be
released? I don't know yet .. As with LORD, I will do a cosmetic release
first .. putting the MGP name on the programs, and then I will work on
cleaning them up. More news: This little web-site has become the "official"
Lord site.. And a guy from MGP, Brandon Pierce, is going to take over the
webmaster job here. 01/10 - Brandon: So there you have it dear friends,
Lord II should be up and kicking again sometime soon, assuming Michael
doesn't have any more gremlins playing with his computer. Don't you just
hate it when that happens? Congratulations Michael on getting the go-ahead
on porting Lord to Windows, etc. Good luck on programming it for Windows
M.E., 95/98, and NT/2000, OS/2, and Linux. Question: If you do a Lord for
Windows, would it be able to run the DOS-based Lord IGMs, or would people
have to recompile and/or rewrite the IGMs to work with a new Lord/Windows
program?

02/05/01 L. L. News: Lord v4.06, Planets: TEOS v2.02, and Lord II v1.02
were all released today. What's new with them? That "give the hag a gem"
thing is gone from Lord (my if/then code for Lady was a bit too greedy).
I'm still working on finding out why it cuts off the beginnings of text
sometimes ... In Lord II ... cosmetic changes noting the new owners. The
L2.exe and L2CFG.exe files no longer need to be patched for fast machines.
The smackrod won't let you teleport onto something solid anymore. In TEOS..
Nothing spectacular .. (the) Planets.exe/.ovr and plancfg.exe (files) no
longer need to be patched for fast machines .. and I've started cleaning up
the code. So when's the next release of these fine games?" you ask? Not
sure right off-hand. I'm working on a new L2CFG (finished the player editor
this morning). Want to rework PLANCFG. And otherwise, I want to clean the
code up. So we'll see. Michael.

02/15/01 Email: Question: I was wondering if you knew yet if the 32-bit
version of Lord will be able to run all the old IGMs and other support
files. Answer: Here's Mike's answer about Win32 LORD running IGM's: I'm
going to say yes, with one condition.. that the game is run on a normal
fossil or async connection. If they want to make use of the door32 standard
(AKA Windows handles instead of fossil or async), the sysop would need
upgraded IGMs. Brandon. Metropolis, Inc., 8650 College Blvd., Overland
Park, KS 66210, Ph: 913-663-9519, Fax: 913-663-3200.

03/22 L. L. News: So what's going on in my little corner of the world?
Lots. For those that don't know, I've been given permission to work on
Lord, Lord2, TEOS, and T-Lord; and to port Lord, Lord2 and TEOS to Win32,
OS/2, and Linux. There is a possibility of Palm and Win/CE versions of
these games as well. Web versions? A high possibility.. Matter of fact, a
friend is working on WebLord as we speak. Recently, I've been working on
Lord/X (the Linux version).. Donald Tidmore asked why I was working on the
Linux version before anything else.. The answer.. The 16-bit version of the
game will run on Win32 and OS/2 systems easily. With a little tweaking of
DOSEMU, it can run on Linux systems as well. I'm working on the Linux port
first so that Linux users wont have to mess with DOSEMU. The Linux port
will also speed up Palm and Win/CE development. I'm also hoping that the
Linux port will encourage other BBS developers to consider coding for this
platform (Remember folks, the more BBS programs out there, the more
activity the BBS scene will see..)

I'm hoping to have a very basic public beta of Lord/X soon (2-3 weeks if
all goes well with my personal life and day job. More info below).. I've
made sure to not have any limits on the number of players.. Uses stdin,
stdout, stderr, so crafty shell scripters, Perl coders, tcl coders, etc
should easily be able to redirect the game to whatever they like.. One guy
I was talking to in IRC said he could possibly make an MIRC script to run
the game over IRC.. Wouldn't that be weird? I'm also making sure that all
ports are compatible with one another.. Meaning, you could run a BBS with
Lord on it, and a web server with WebLord on it.. Both on the same
machine.. They could share data files, and thus share players.. Giving
players a higher chance of game activity. Let's hope this works out.. Why
am I working on all of these ports? Am I abandoning the BBS game? No way..
I'm not abandoning it in anyway. I just want to get more people playing
these games. Lord has long been a staple to the BBS community. With these
newer forms of "people interaction", a game like Lord is needed to
encourage people to have a good time with their hobbies.

What's the news on the Win32 and OS/2 ports? I've been collecting info on
doing these, but haven't started the actual coding yet. I had worked on
Lord/32 before, and it took me all of 2 weeks to have the port 50% done..
So, I'm expecting these ports to go rather quickly when they get started.
Unfortunately, I either deleted that source or lost it during one of the
machine upgrades, and will have to start over from scratch with that. I'd
also like to continue updating WTLord, however the IceRage guys have all
but disappeared. I've yet to track down a working Email address for them,
and icerage.com has been down for quite a while now. I know they weren't
too happy about me working on Lord.. That's why I say "I'd just like to
continue updating". I just want to make sure that there is support for the
game. Brandon Pierce will be leaving Metropolis soon. He's moving on to
bigger, better things. Here's wishing him the best of luck with that. He's
told me that he will stay involved with the projects, as he wants them to
work out as much, if not more, as I do. (Here's also hoping that he doesn't
mind me speaking for him)..

While we're in the "personal life" area.. I am also moving to a different
job. I should start for the West Corporation sometime here in the next 2
weeks or so. This also means I'll be moving.. So I'll be without an
internet connection once I move until DSL is installed. The move shouldn't
be a problem, and the new job has better hours so Ill be able to work on my
personal projects (read: lord) more. The job change also means that my BBS
(bbs.lordlegacy.org) is down. Not sure if I'll be able to bring it back in
the future or not. Depends on the move, and if I have the time to work on
it.. (I prefer coding instead of sysop-ing, but it was nice having a system
right there that I could mess up if need be, instead of messing up someone
else's system).. In closing, Id like to encourage everyone to stay involved
with the BBS community.. Dial-up, telnet, coding, web-sites, IRC.. The more
activity the users see from us, the more activity they'll bring in.
Michael.

03/25 L. L. News: Just an update on my situation... I'm not outright
leaving Metropolis as Michael reported a few days ago. He wasn't lying,
actually. Last week, it did look like I'd be leaving outright, but I've
worked it out so I can stay on part-time to manage things like LORD
development, and a few other projects. I'll still be hanging out in the IRC
channel and working on the sites and stuff. I just won't be in the office.
=) Brandon. 03/28 L. L. News: These just in.. screen shots of WebLord..
It's in development, which means a good bit could change, but it's working,
runs well, etc .. Enjoy.. Two pictures: Client-side view, and Server-side
view. [Red LORD barline]

08/09/01 Note:  Brandon Pierce is no longer working at Gameport.  No
current email address is known for him.
              --------------------------------------------------

Bobby Queen:            wizards@shelby.net
http://www.shelby.net/wizards/lord2IGM/index.htm - Off. Lord II Site
http://www.shelby.net/wizards/kiteria/ - Kiteria's Korner!
http://lord2igm.webjump.com - Official Lord II IGM Archive (Mirror)
http://kiteria.webjump.com  - Kiteria (Mirror site)
        ------------------------------------------------------------
Notes: As those who received my Jan. 11 LordNews update by Email now know,
Bobby's email account was extremely unreliable. (03/04: That is no longer
the case. The shelby.net ISP has fixed the problem.) Bobby and I will
continue to be working on updates for his web-site, and on the Kiteria's
Korner site. Those Lord II authors who need it, can get a fairly recent
Lord II Blockfaq.htm page, showing which record blocks are in use, etc,
from Tien Lung. (03/04: Bobby's reported that he had lost the file he was
working on in a crash, but has restarted a new version.) Kiteria's Korner
will remain located at Bobby's site, unless he moves to a new server and
ISP, which is under consideration. Suzanne's site is run jointly by the two
of us, with periodic updates. Over time, I plan to redo each of the Lord
article pages to do spelling checks, and possibly grammar checks. Due to
their nature, some of the articles use bad spelling on purpose, and that
will be kept at times. We also are working on adding some new article
pages, from Dawn Bidot's LORD Inn site, and one that am working on,
concerning the Horse's effect in Lord. There are two mirror sites, for the
Official Lord II site and for the Kiteria site, run at webjump.com by
Bobby, and at the Lord Legacy site, provided by Michael Preslar and Joel
Gathercole. Note: I updated the Kiteria Lord Hints page on January 29, and
fixed a problem I'd noticed with how it appeared in Netscape Navigator's
Print Preview.

03/04: Bobby has updated parts of his web-site. The news page, utilities
page, Untested IGMs page, and the other IGM pages have been updated now. On
the Kiteria site, he has uploaded revisions of my Lord Links, Lord
Archives, and Lord IGMs pages, bringing those up-to-date. On my site, the
Lord Links Summary has been updated to match what is on my master Lord
Links page. The only major changes on Bobby's site are as follows: (a) News
page update, contents follow; (b) recent Lord2 IGMs and utility releases
added to site; and (c) IGM review pages updated, with new entries on
Untested page. The following paragraph is from Bobby's news page entry.

Bobby: 03/04/01 (Sunday). Okay I finally got around to updating the site. I
have updated some pages with ones sent to me by Donald Tidmore who helps me
on the Kiteria LORD site. This website is still in danger of going down at
any time, and my email got real bad during January and early February. I
will be posting a new email address soon. Also please start using the
webjump site for the updates, as this one may go down at any time. Remember
it's at lord2igm.webjump.com. Also I am due to have surgery this week, on
Thursday 3/8/01. It should be nothing major and I should be home no longer
than 6 days later but one never knows. :) Until then I just wanted to
announce that Michael Preslar has updated L.O.R.D. and also Planets: TEOS
and Lord 2. The updates mainly just change the info on who now owns the
programs for right now. In fact Michael stated on 3/3/01 that he is
currently working on a version of LORD for a new OS (Linux). He said it
would be awhile before he starts work on Lord 2 which is bad news for an
already floundering BBS game. :( If you do find any new Lord 2 IGM's or
other add-ons, remember to send them to me.

03/04 - from Bobby's email messages to me: The Snowy Pass Blizzard IGM was
an early buggy IGM that I lost during the incident a couple of years ago,
where my hard drive was erased by the computer repair shop. The author
never responded to my messages, and didn't fix the program. And the
Goldengate ddsdoors FTP directory is a file area in the Fidonet network.
03/23/01 Note: Bobby's surgery was successful and he is now at home
recuperating. [Red LORD barline]
------------------------------------------------------------------------

                        LORD Program Authors Notes:
              ==================================================
                         Standard Entries section:

                      Ruth Argust:   ruth@doorgames.org
                  DDS on the Web:  http://www.doorgames.org
         Goldengate Ddsdoors FTP:  ftp://bbs.goldengate.net/ddsdoors/
        ------------------------------------------------------------
All IGM/utility authors are invited to send their file(s) to
(ruth@doorgames.org) so that the file(s) can be sent to sysops all over the
world (and Internet webmasters). Please be certain that the file is
virus-free and DOES contain a FILE_ID.DIZ file. For more information on
having your file hatched, please see the DDS Web Page at
http://www.doorgames.org or contact me directly. This is a free service to
all in order to provide you with wide circulation of your programs. There
is also a ListServ for receiving all files hatched into DDSDOORS for those
who do not otherwise have a way to receive them. For more details, see the
ddsinfo.zip file.

                        Mike Ehlert:  mike@pcmicro.com
              BBS Archives Homepage:  http://archives.theBBS.org
    LORD Add-ons Page:  http://www.pcmicro.com/BBS/ra98c.htm
    LORD Utilities Page:  http://www.pcmicro.com/BBS/ra99c.htm
    Door Developer Kits Page:  http://www.pcmicro.com/BBS/ra98c.htm
        ------------------------------------------------------------
The BBS Archives have a large collection of Lord, LORD2, and T-Lord IGMs
and utilities, with over a thousand Lord-related files. The LORD programs
are primarily on these pages: archives.thebbs.org/ra98a.htm,
archives.thebbs.org/ra99a.htm, and archives.thebbs.org/ra102a.htm. Mike
supplies BBS/Lord authors with free web hosting, without annoying pop-up
ads and banners. You will get 20 megabytes of fast web space for free,
along with a web-page hits counter, guest-book, and link manager. See
http://thebbs.org/homepage for details. Authors and others may send BBS
programs to Mike for hosting on his web-site either by Email, or by
uploading them to his FTP server. For more info, read Mike's entry in
LordNews Issue #4. [Red LORD barline]

              ** End of Part One - Listbot Text Version file. **
------------------------------------------------------------------------------------------------------------------------------------------------

                       Active Authors Contributions:

Notation: Authors are considered active if working on Lord programs during
the LordNews issue's development period; their web-sites are being updated;
or I hear from them often by email. For me, if they write me often, that's
active enough . Likewise, authors are listed as inactive, if they wish to
be listed so; their sites have not been updated in the last 6+ months; or
they have not released anything for Lord in that time period. Anyone whose
site has not been updated in a year or more; whose email address is closed,
or the site is closed, are listed in the "Dead Sites" category. Those
previously listed thusly, are not referred to again, unless their status
changes.
               ---------------------------------------------

Chuck Brogan:  brogan@ime.net -- Acad's World:  http://www.acad.dynip.com
WT-LORD IGM Hints/Tips:  http://www.acad.dynip.com/public/igmhints.htm
http://come.to/acad -- telnet://www.acad.dynip.com
        ------------------------------------------------------------
03/28: I have the Acad's World web-site, which is available also by telnet:
Acad's World BBS. I have nine games of WT-Lord running, and that is the
only door game I offer. I get over 300 calls every day, and have 14 nodes,
and offer unlimited playing time. While it seems the authors don't show
much interest in Lord programming, the games continue to be popular on the
players side. To help players out with learning WT-Lord and its IGMs, you
can check out my WT-Lord IGM Hints and Tips Page, which was recently
updated this month. It is also available as a downloadable archive from my
site.

08/09/01 Note:  An update of Chuck's WT-Lord Hints page is underway, but
has not been released yet.

Jason Brown:  jmbrown@pcisys.net -OR- farlander@mailandnews.com
Jason's Homepage:  http://farlander.home.dhs.org
Jason's Files Page:  http://farlander.home.dhs.org/MyPrograms.html
        ------------------------------------------------------------
01/27/01:: I am working on RHPScript v2.0. I have hit a snag, where I am
getting weird crashes, but you can write to screen, as well as create and
change variables, and I have all the Lord-specific variables in. Good news
about the web-based LORD program, I'll want to keep up on that and see how
add-in programs will work with it. 03/14: Added alternate email address.
03/24: I've stopped working on my Lord programming because there have been
no bug reports, or email from anyone interested in my IGMs, and I've moved
on to Unreal Tournament coding. If anyone shows interest, I'll keep on
working on the LORD projects, otherwise I'll consider them finished. If
even one person will request it, I will work on porting my Lord IGMs to
Linux, if I can get help from Michael Preslar on the Linux code writing.
Same deal for doing enhanced versions for Win32 Lord. 03/31: Noticed some
new programs on Jason's programs page, but none are Lord-related. Unreal
Tournament, etc. 04/13: Changed primary email address. The
jmbrown@mines.edu email account will be closed after Jason graduates from
college next month. After that, people are to use his new
farlander@mailandnews.com email address.

08/09/01 Note:  Jason prefers that everyone use jmbrown@pcisys.net to
write to him.  He is currently not doing any LORD programming.

                        Mike Dillon:  gsvalore@arn.net
            Crystalline Realms:  http://www.darktech.org/gsvalore/
        ------------------------------------------------------------
01/13/01: The Crystalline Stats utility is still being worked on. GreyDrive
is about my only truly dead project since there isn't much a demand for a
C/C++ door kit these days. ALE, well, it's just sitting here... I haven't
worked on it in a while... I guess that's basically the low-down of what is
going on currently. 02/13: I will also be working on my TinyTIC program
soon, and some other non-BBS related programs. 03/14 - Mike's news page:
March 08: Just a side note, I am continuing work on TinyTIC and Crystalline
Stats (CStats) as soon as I get some other projects completed. I have been
practicing with Windows 32-bit programming lately so that I can get ready
to start working on ALE again as it will be a complex project.

Codax Dragon:      codax_dragon@juno.com    Codax's Dragon's Den Ultd:
http://www.geocities.com/SiliconValley/Way/9982/drgnden.html
Alternate site address:  http://fly.to/drgnden
        ------------------------------------------------------------
03/28: I've not given up on LORD2. Right now I'm trying to figure out why
it keeps run-time erroring me out during daily maintenance. I think it may
be my processor speed. Turbo Pascal programs have a tendency to die after
350 Mhz. I've tried the patch, but it only halfway worked, and won't fix
Lord2cfg.exe. Right now, I'm looking for a 486 emulator, That might work.
Nothing is really new as of yet, I'm very close to actually being able to
start a 2D action platform game. All I need to do is to write an engine.
And so far, I've not heard from Joel about anything he needs me to do for
Lord2 programming.

04/05: Question: Please tell me what the status is of the Cruises IGM?
Answer: These are the sections I think still remain to be added/fixed (from
largest to smallest): The 3/4 endings (I refuse to just let them be weak
text ending like I did with Battlefield). 2 Animated Dinner conversations.
Final implementation of Job/Work/Class system (partially to be taken care
of in ending). Misc. tweaking of the Gym fight. Tweaking of moving NPCs. 1
screen of the Upperclass (A) Deck. Putting together a beta release may be
easily done soon. Most of the brunt of the coding is finished. Just the
endings and some cosmetic things need to be worked on. I can probably also
just do implementation of the Job/Work/Class system, and throw in some "To
be completed later's" in the IGM.

Question #2: Please update me on this question you asked in the first
LordNews issue, back in December 1999: "I'm trying to find out if Seth was
able to overcome Pascal's 65k for variables limit. If he has not, then I
have found that I have found the problem with my IGM. Otherwise, I need to
find another option." Answer: I'm not quite sure on this one. I was able to
kill the problem by cutting a few of my files in half and trying to keep
them under 20k. But I'm also wondering if it had to something with a
particular set of commands I used. Namely the @show command and the @do
move x y command. LORD2 really hates it if you use a @do move right before
an @show command. So that's something for others to watch out for. I'm no
longer worried about Pascal's limitations. I have become quite fluent in
C++ and have started to do a lot of programming with that. I'm sure Seth
found the way using some custom memory management TPUs. I never really
found anything I could use that was free ... But as I said, I now have C++
and DirectX v8.0a, so I'm set for a high level coding environment.

08/09/01 Note:  Codax has released a beta version of the Cruises IGM,
which is available from him upon request.

                    Orion Elder:  knytehawk@geocities.com
       SMAUG Site:  http://www.geocities.com/knytehawk/smaug/index.html
                     KnyteHawk's LORD II IGM Programming:
     http://www.geocities.com/TimesSquare/Labyrinth/2695/l2igm/index.html
        ------------------------------------------------------------
03/22 - Orion: I would like to see a listing of places with a good number
of Lord players, as that is LORD news. I'm always looking for a place with
a good number of people to play LORD with. (I'm not personally aware of
such stuff, so if anyone can provide one, I'd appreciate it. DGT). Also, a
"Realms of the Month" category that spotlights the best LORD, LORD II and
TEOS games each month, would boost players at different places, and
possibly generate more activity for the boards, keeping them from dying
out. (If you guys will provide such information, I will use it in the
newsletter. DGT).

                  Elysium Software:  http://www.elysoft.org/
             Elysium via FTP:   ftp://ftp.lordlegacy.org/elysium/
        ------------------------------------------------------------
03/27: I decided to check the site out again, after several months of not
having done so. I discovered it now has some Lord-related material, so I'm
including it in this issue. They have released two Lord utilities, LordCops
v1.90 and NPCLord v2.90 - both by zoob; one Lord2 utility - Lord 2 Levels
v1.0, by Eric Vinson; and two IGM programming files: BBS Coder's Guide to
Pascal Programming v3.0 - by e_maus, and FreeDoor v1.08, a BBS door
developers kit, for use with Virtual Pascal - by Mike Hodgson. Looks like
these guys are finally worth something for us Lord fans. However, none of
those files are recent. They date between December 1998 and December 2000.
Apparently they don't care much about telling people about their
programming work, I guess. Notes: To go straight to the Elysium pages with
Lord-related files, use these links: BBS Doors; BBS Utils; and Source Code.

Lloyd Hannesson:   Lloyd_Hannesson@umanitoba.ca -OR- dasme@dasme.org
Tech'N Software:   http://www.dasme.org/techn/
LORD I IGM Listing Project:  http://www.dasme.org/techn/lord1igm.php
        ------------------------------------------------------------
03/22: I've been plagued with many problems, including broken Internet
access at home, mail filters at work, and a dead CPU. The Tech'N site has
been updated, and I am now back at work again. I will be working towards
getting things there 100% finished. Excerpts from web-site: I've added a
few new features to this web site that hopefully everyone will enjoy. I've
gone out and indexed all the available LORD IGMs out there and they have
been added to a database. I'm doing the same with Lord Menusets and
Utilities. Thanks to everyone for their continued support! March 19 entry:
Hello .. I'm still alive, the stories of my disappearance have been greatly
exaggerated. No aliens or kidnappings. just a dead CPU and the lack of
Internet access in my new apartment. Work has developed a strict usage
policy for internet access, so I hadn't had a chance to update until now. I
have DSL and a brand new CPU to use it with so things should be ok and back
to normal in the next few weeks. The page is still alive, and when I have a
chance I'll list the rest of the IGMs that I have for download. Also my BBS
is down, and will be for a while yet I think. This means that I've lost
track of how things had been progressing on the Fidonet boards, and am
totally out of the loop. I'm going to try to get things back together and
functioning so I can at least pop in to an echo and say hello. If you guys
have seen any posts about errors in my IGMs, could you forward a copy of
the message to me? Thanks much :)

March 21 entry: I just wanted to clue you all into a few site changes I've
made over the last couple of days. The first and most obvious is the cool
little Top Ten IGM Downloads box. These stats are generated real-time each
time the IGMs page is viewed. I've made a few other changes as well ... one
being a total overhaul to my file download system. I made it more robust,
and changed the way the download stats are saved. This should mean quicker
download starts, and less hassle to me when I add other file sections. I've
also started again with the IGM additions to the database. But that will
take awhile to get completed. There are still 130 IGMs I have to add to the
database, and it's a time consuming process. I hope to have everything in
the database within the next month, but I can't promise anything. That's it
for this update. I hope you all like the changes I've been working on. It's
nice to be back and on the Internet :) And please start writing me again.
I've been out of the loop for a while, and I'd like to get back in :)
03/29: Added link for Lloyd's LORD I IGM List section. 03/31: Added Lloyd's
list of Top Ten Downloaded Lord IGMs. From #1 to #10, it shows: Warrior's
Graveyard, Felicity's Temple, Dragon's Breath Mountain, A Visit To Santa
Claus, Barak's House, Across the Tracks, Apu's Pawn Shop, Axehandler's
Arena, Aladdin's Bar, and Baldur's Camp.

              Duncan Idaho:           midori@quicksilver.net.nz
              VisualMatrix Homepage:  http://visualmatrix.co.nz/
        ------------------------------------------------------------
03/22: Sorry I've been so quiet on people. With my recent moving to a new
house, and swapping ISP's, things have been a little haywire around here.
I've been working almost full-time on my web-pages, programming, and Lord2
Worlds, plus re-reading both the Wheel of Time and Dune series to get my
knowledge back up-to-date. Progress is coming slow at the moment with so
much on the go, but I'm still ploughing ahead. Still doing animations and
the likes for DuneLord. It's a time- consuming process, and I hate it, but
it's my work, I have to do it - sigh-. Wheel of Time is coming along as
well - the map is almost complete, but I don't like some of the graphics,
so somewhere I need to find the time to have a play and figure out new
graphics for it.. unless someone out there is willing to aid? My email
address has changed, and the old Ihug one will be cancelled very soon.

08/09/01 Note:  The Ihug email address is now invalid.  Work continues on
the DuneLord and Lord2: Wheel of Time new world programs.  Added
web-site address, which currently has not had LORD material added to it..

           Korombos -- Sharkware Files Page -- Korombos's Main page
        ------------------------------------------------------------
03/02: KDrive is getting minor changes. When that is finished, I will be
posting the new release on the web, in a month or so. I'm busy with running
my web hosting server, so server programming time takes away from my
available Lord programming time. The new release of KLord will be released
when KDrive is finished. An error was found in KLord, and that's been
fixed. I have received encouraging messages about my Fun and Games IGM, and
I would like to add a few other games to it, that are like the simple ones
already included. Suggestions would be appreciated for the IGM. My web-site
has been moved to its own area, on the korombos.org server. It is
accessible from the main http://www.korombos.org address by clicking on the
Sharkware link, or you to can go straight to http://sharkware.korombos.org.
For those who want to see it, I've added a fun page,
http://fun.korombos.org, that shows some of my critters and outings when I
get out into the wild. 04/11/01: My favorite top 5 Lord IGMs are my IGM-X
utility, and Haunted Mansion IGM; and Dragon's Breath Mountain, Barak's
House, and Socrates Shop. 04/13: I sat down and did the program upgrades.
KDrive and KLord are now upgraded to version 7.10, and are on the web-
site. I have also upgraded the Fun & Games (v2.1), IGHH (v1.8 - Haunted
Mansion) and IGMX (v4.1) Lord IGMs. Thanks for continuing to ask about
them. It helped prompt me into upgrading. I have given more thought to a
list of top Lord IGMs I like most. Although it's not a real IGM in the
sense that you get anything, I personally enjoy the IGM statistics that my
IGMX program provides, so it remains my #1 pick. #2 forward are: IGMH,
Dragon's Breath Mountain, Barak's House, Socrates Shop, Lord County Fair,
The Wise One, Across the Tracks, Axehandler's Dominion, and Felicity's
Temple. The data came from IGMX's top 10 listing.

04/14: Korombos has released Fun and Games v2.20. He has also released
KDrive v7.20, KLord v7.20, and IGM-X v4.20, updating the programs released
just a day or two ago. Revised entry links to go to Sharkware files page,
and to Korombos's main homepage. 04/15: Details from Korombos on history of
IGM-X: Well, it's unique. It was originally written when LORD only allowed
9 IGMs. I wrote it to do more than just act as an IGM front, but it records
statistcs such as usage. When I first started, I had like 29 IGMs more or
less, and wondered why I should have so many. I wanted to track how many
hits each IGM got. Many IGMs got a lot of traffic, while others didn't.
When run, IGM-X saves info on your IGMs usage to a fast binary database,
and makes ANSI/ASCII screens on the fly.

08/09/01 Note:  We lost Korombos sometime this summer, details unknown.
His email account is closed, and the web-site is closed.

Tien Lung:         tienlung@hwcn.org
http://www.hwcn.org/~aj971/home.html -- Godlike Productions Homepage
        ------------------------------------------------------------
01/12/01: I am going to be working on Lord II with the map work. And as
already stated, I've stopped working on my Lord II IGMs. 03/29: Added
Homepage link; Tien is working currently on Dungeons and Dragons
programming.  08/09/01 Note:  Stopped doing LORD II work completely.

Marc Ryan:         MMFan@rocketmail.com
MMFan's Page       http://come.to/mmfan  -- ICQ #42897049
        ------------------------------------------------------------
Feb. 13: I am going to school, and have not finished the update of my
Pleasant Valley IGM. What I'm working on is adding a hotel and bank to the
game. And I've decided to write the program in C/C++, so started over with
the coding. I'm also working on two computer games called MtSQuest 1 and 2,
which will include a miniature LORD town to honor Seth Able and his great
game, as well as a few IGM-like sub-towns. 02/21/01 Note: Removed site
address until such time as web-site has Lord material included.

Shannon Talley:  shannon.talley@fidotel.com 
LORD Cheats Page:   http://www.fidotel.com/public/lord/cheat1.htm
Fidotel Lord site:  http://www.fidotel.com/public/lord/
Telnet://telnet.fidotel.com
        ------------------------------------------------------------
03/26: I'm the webmaster/administrator of Fidotel.com. I run an extensive
LORD site, with free access to play Lord games, via my "Fidotel Surfer"
program, and Telnet. I have LORD, WT-LORD, LORD II, TEOS, and many other
games available. I also have all of Joseph Watson's WT-Lord IGMs available
for download from my site. I have local LORD game news, updates, etc.. With
Fidotel Surfer installed, people can click and start up LORD right from my
web-pages, without using a telnet application. And for WT-Lord players, I
have my own WT-Lord IGM Cheats Page for them to enjoy. It covers both IGMs
and the main WT-Lord program. I will be adding an "InterBBS" Lord game
sometime within a week or so. And the regular 16-bit Lord game is
relatively new to Fidotel. It's only recently taken off (January). The web
page will change to reflect the scores, etc. of the new LORD 16 bit (and
LORD II) games.

----------------------------------------------------------------------
08/09/01 Notes:  Shannon has started hosting Joe Marcelletti's Icerage
Technologies site.  http://www.fidotel.com/public/icerage/.  All email
contact with Joe is via Shannon.  The site is under development currently.
Joe is supporting WT-LORD again, along with his various IGM programs.
For full details, see Shannon's entry in LordNews Issue #7.
    http://www.lordlegacy.org/camelot/ccigm-7.htm
----------------------------------------------------------------------

Joseph Watson:     joe@farpointBBS.com -OR- jmwatson@cox-internet.com
http://farpoint.1starnet.com/joeCODE/IGM.htm   joeCODE WT-LORD IGM Page
        ------------------------------------------------------------
01/02/01: I've created a new voting booth at FreeVote.com entitled
"Favorite WT-LORD IGM". If you would like to vote in my booth, you can
visit it at: http://www.freevote.com/booth/daddyx. Thanks! I look forward
to hearing from you. Feb. 12: No program releases since Dec. 20. 03/26:
I've been pretty busy working 3 jobs since January. I keep people pretty
well up to date on my WT-LORD discussion board. We were even visited by a
guy who said he worked for Gameport.... I released "Joseph's Revenge v1.7"
a couple of days ago. It now has 250 acronyms to keep things lived up a
bit. "Ask Clinton" is being discontinued and work has begun on a more up to
date.... "The WhiteHouse" which is going to be a lot of fun. People have
been asked to toss in their ideas on what they would like to see in the
IGM. It should be available within a couple of weeks for testing. The main
core module has already been written. "Our Town" is being updated and is
now in beta and should also be available in the next week. 03/29 Note: I've
checked out Joseph's Favorite WT-Lord IGM voting page, and it appears that
everyone's top two IGM choices are The Twilight Zone, and Our Town. I've
also added entries for Chuck Brogan and Shannon Talley, who both run
WT-Lord game sites, with excellent hints pages for playing WT-Lord and
using Joseph's IGMs. DGT. [Red LORD barline]
------------------------------------------------------------------------

              Category: Semi-Active LORD Authors/Webmasters:

Elric (Jay Weber):  afn63169.afn.org
http://www.afn.org/~afn50378/sthome.htm          EarthDrake Software
        ------------------------------------------------------------
03/29: Hello, sorry for being quiet on people lately. I've been very busy.
I'm now maintaining 5 web-pages and a message board all by myself, and I'm
co-maintaining 2 web-pages and a message board. Sometime in the very near
future, I'll be adding 2 more message boards, and another web-site. And
I've got my 3-year old daughter to take care of. I'm still using my wife's
laptop computer, since my new computer system hasn't arrived yet, so I'm
still on hiatus from doing Lord2 work.

08/09/01 Note:  No contact with Elric since late March.  The current
assumption is that he has given up completely on LORD II programming,
but that is not confirmed as fact.

Michael Everett:   meverett@goldsboro.net
http://www.bobobbs.net/bbslordigm.htm       Bobo's LORD BBS on the Web
        ------------------------------------------------------------
03/28: I've been occupied hacking away at my BBS, and leaving LORD to fend
for itself. For months now, LORD has been holding its own on my BBS with
only 3-4 IGMs and over 125 users. The number of users keeps growing, so I
haven't found a need to work on Lord-related "stuff". I've been occupied
with college and part-time jobs, and a wonderful girlfriend. I've been
searching for a few more LORD authors again, to feature on my site, but
haven't found them yet. [Red LORD barline]

08/09/01 Notes:  Thanks to research done by Michael, we now have news
regarding Trevor Herndon and Jay Cochrane, which can be read in LordNews
Issue #7.  Also, Michael is now a LORD author, having developed and
released, with his cousin, the SuperColored Monsters menuset.
------------------------------------------------------------------------

                      Inactive LORD Authors Section:

Note: I've skipped listing information for Lord authors who are known to be
fully inactive, have fully inactive sites, or who I have not heard anything
from in at least two months. Fully inactive status: Dawn Bidot, Marty
Blankenship, Suzanne Franklin, Robert Olsen, "Black Omen", Paul Koukos,
Chet Rhodes, Bryan Stanbridge, and Bryan Turner. Elric is also fully
inactive, if Lord2 programming work is considered.
               ---------------------------------------------

Michael Adams:     michaeladams@mail.com
http://members.xoom.com/SlugSysop/prog.htm -- Michael Adams Programming
http://members.xoom.com/SlugSysop/teos/ -- Angel's Planets: TEOS Site
        ------------------------------------------------------------
02/27: Hello, all of my current stuff is on my web-site. I am no longer a
Lord developer; however, if someone does need any help with my stuff, I
still have some of the notes from the work I did. I'm glad to hear that the
LORD crowd's still around: look into Java/ANSI BBS clients for possible
expansion. And let me know if there's anything else that I can help with.
Good luck with the newsletter.

Michael Bujold:  mnbujold@geocities.com
Canucksoft:  http://www.geocities.com/mnbujold/canucksoft/
        ------------------------------------------------------------
Feb. 28: I'm still alive and well, but my LORD programming status is
debatable. I still consider myself partly active, even though my site has
been dead for some months now. I have done a small News page update, to
indicate I'm still alive. As far as my IGMs go, I am content to keep them
myself, and update them as necessary. But feedback is the backbone of all
my work. Until I hear otherwise, or find out otherwise myself, I'll assume
my IGMs work fine as is, and that everyone is content with them. It would
be great if anyone using them would just drop me a quick note. But these
days it's getting harder and harder to find free time to work on them! So
that's the other half of my problem. I can manage, but like I said,
feedback would really help. Note: Michael's Lord2 programs are Crazy Tom's
Hut v1.50, Flirt With Violet/Seth Able v1.20, and Frank's Firearms v1.00.
He's also done two Lord menusets for classic Star Trek and Star Trek:
T.N.G..

                         Robert Fogt: robertf@oz.net
        ------------------------------------------------------------
Feb. 25: I will not be updating my Lord programs anymore. I will transfer
them over to Joel Gathercole for support. 04/06: Question: I was wondering
if you had ever released the source code for your TEOS programs? Answer:
Not yet, but I'll move it up on my to-do list, to search for the source
code.

Steve Gargolinski: bdsoft@hotmail.com
http://bdsoft.cjb.net        Black Dragon Software
        ------------------------------------------------------------
Feb. 26: I am not working on anything currently due to the lack of good
ideas. If anyone wants something done, that they don't know how to program,
I'd be happy to give it a whirl for them. 03/31: Semi-active status.

Bryan Stanbridge:  sorcerer@geocities.com
http://www.geocities.com/SiliconValley/6062/micro.html     MicroPics
        ------------------------------------------------------------
04/05: Question: Back in Lordnews #1, you indicated that you might release
updates of your Lord IGMs, to be Y2K compliant. Were any updates done?
Also, has anyone ever contacted you about taking over development of your
Lord programs? Answer: I added that caveat to the December 99 issue in case
none of my programs worked beginning in the year 2000. As far as I know,
the programs are still operational and have not needed a fix made to them,
so I have made no fix. No one has contacted me with taking over the designs
fully. In 1997, someone did contact me about using Suburbia in T-LORD, but
as far as I know the project was never completed. Part of my stipulation
was that there be no charge for the module, and I believe that may have
been a source of problem. If it is being developed for TLORD or any other
port of LORD, actually, it is being done so without my knowledge or
permission. If someone were interested in taking over the code, then I
would be interested in talking with them in doing so. It's all in Pascal,
however, so I know it's not the most popular code of choice right now.
Music is my life, and I highly doubt I will ever have the luxury to return
to computer programming, barring some unforeseen injury that sidelines me
forever (which I hope never comes). I may pick it up again as a summer
hobby, but highly doubt it.

Ken Weitzel:       ken.weitzel@doorfactory.pangea.ca
Website: http://shakeyjakes.com        Jacques Shakes' California BBS
        ------------------------------------------------------------
03/26: Question: Do you have any current plans to do more Lord programming?
Answer: Yes, I will keep doing Seasons IGM updates for each Christmas
virtually forever. As for other updates, I can't find any reason to, since
I never have had anything to fix in them, other than a couple of programs.
There are a few half finished ones that I've got on storage, that perhaps I
will finish up someday. Otherwise, all my programming time is devoted to
fully graphical Winserver-type door programs. And I can be reached by
telnet at doorfactory.pangea.ca. [Red LORD barline]

              ** End of Part Two - Listbot Text Version file. **
------------------------------------------------------------------------------------------------------------------------------------------------

             LORD Programs Listing: January-April 2001 Files:

Notes: I've listed programs, by categories, in chronological order. Dates
are when I found the files. The listing covers January 01 through April 15,
2001. Older programs have the release dates noted for them.
               ---------------------------------------------

                 LORD, LORD II, and Planets: TEOS updates:
----------------------------------------------------------------------
LORD406  ZIP   348518   2-12-01  Legend of the Red Dragon v4.06
L2102    ZIP   467388   2-12-01  Lord II: New World v1.02
PTEOS202 ZIP   282873   2-12-01  Planets: TEOS v2.02

                                  Lord IGMs:
----------------------------------------------------------------------
TURDUN19 ZIP    55007   2-27-01  Turgon's Dungeon v1.90 (Nov 1995)
FG_V2-1  ZIP    71109   4-13-01  Fun & Games v2.10
IGMH_1-8 ZIP    71653   4-13-01  Haunted Mansion v1.80
FG_V2-1  ZIP    71109   4-13-01  Fun and Games v2.10
IGMH_1-8 ZIP    71653   4-13-01  Haunted Mansion v1.80
FG_2-2   ZIP    69630   4-14-01  Fun and Games v2.20

                               Lord Utilities:
----------------------------------------------------------------------
LIGMR101 ZIP    12258   2-27-01  Lord IGM Randomizer v1.01 (Jan 2000)
LM95V102 ZIP   191205   2-27-01  Lord Monster Editor v1.02
                                 -- Windows version. (April 2000)
LMON251  ZIP    28040   2-27-01  Lord Monster Editor v2.51 (Apr 2000)
LCOPS190 ZIP    22596   3-27-01  LordCops v1.90 (July 2000)
NPCLD290 ZIP    67945   3-27-01  NPCLord v2.90  (July 2000)
IGMX_V41 ZIP    64291   4-13-01  IGM-X v4.10 Lord IGM/utility
IGMX_4-2 ZIP    64294   4-14-01  IGM-X v4.20

                            Lord II: CNW releases:
----------------------------------------------------------------------
CNW-1361 ZIP  2204876   1-03-01  Lord II: Complete New World 136.1
CNW-1362 ZIP   148349   2-16-01  Lord II: CNW 136.2 update
CNW-1363 ZIP   373038   2-16-01  Lord II: CNW 136.3 update
CNW-1370 ZIP  2126894   3-19-01  Lord II: Complete New World v137.0
CNW-1371 ZIP   150396   3-31-01  Lord II: CNW v137.1 update
---------------------------------------------------------------------
Note: See http://greenmachinebbs.com/lord2/cnwfiles to download files
updated after March 28, when CNW 137.1 was released.

                                Lord II IGMs:
----------------------------------------------------------------------
REPORTER ZIP     4264   9-23-99  The Reporter's Office v1.00
-- Released in June 1995; not previously listed on Lord II IGMs page.
POD-158  ZIP    10169   2-23-01  Pouch of Documents v1.58
VDHUT300 ZIP    14425   3-21-01  VooDoo Temple v3.00
XENA300  ZIP     8988   3-21-01  Xena's House v3.00

------------ Following IGMs created by me, from Lord2: CNW files:
BLIZZARD ZIP     3856   2-23-01  Snowy Pass Blizzard v1.00
HIGHTON  ZIP     2927   2-23-01  Highton Thieves' Guild v1.00
------------------------------------------------------------
Note: The Blizzard program requires Extitem3.zip contents to be used.

                         LORD II "Utility" programs:
----------------------------------------------------------------------
RTSCR11  ZIP    20209   1-22-01  Lord II RTScript Programmers Manual
                                 v1.10 -- released in October 2000.
LORD2TEL ZIP    59469   3-07-01  Lord2 telnet app program (April 2000)
L2LEVELS ZIP     9797   3-27-01  Lord 2 Levels v1.00 (July 2000)

                        Wildcat Tournament LORD files:
----------------------------------------------------------------------
CARNAL17 ZIP   245030   1-03-01  Carnal Knowledge v1.70
EASTER12 ZIP    18761   2-27-01  Easter Egg Hunt v1.20
JOSEPH17 ZIP    60106   3-26-01  Joseph's Revenge v1.70
IGMHINTS ZIP    16336   3-28-01  WT-Lord IGM Hints and Tips (Brogan)

                        IGM Programming Utility files:
--------------------------------------------------
BCGPPV3  ZIP    49523   3-27-01  BBS Coder's Guide to Pascal Prog. v3.0
FDOOR102 ZIP   116787   3-27-01  FreeDoor v1.02 BBS door dev. kit
FDOOR108 ZIP   200756   3-27-01  FreeDoor v1.08 BBS door dev. kit
KD_7-1   ZIP   326420   4-13-01  KDrive Door Game Tool Kit v7.10
KL_7-1   ZIP    73563   4-13-01  KLord, KDrive Kit Addition v7.10
KD_7-2   ZIP   326369   4-14-01  KDrive Door Game Toolkit v7.20
KL_7-2   ZIP    73391   4-14-01  KLord, Kdrive Kit Addition v7.20

                   End of Recent LORD Releases Listing.
    --------------------------------------------------------------------

Notation: Copies of all Lord programs listed above have been uploaded to
the Lord Legacy FTP site, and may be obtained there. Or use my Lord IGMs,
LORD II IGMs, LORD Utilities, LORD Menusets, or Tournament LORD IGMs pages
to download these programs. See Joel's site for all CNW files. I didn't
care to upload 2 MB files to anyone, so they are not on the Lord Legacy FTP
server. [Red LORD barline]
------------------------------------------------------------------------

                        Favorite LORD IGMs Section:

For a list of favorite WT-Lord IGMs, see Joseph Watson's entry. For
favorite LORD IGMs, see Lloyd Hannesson's entry. And hopefully, enough of
you will use Joel's new Favorite Lord2 IGM polls, for us to be able to
determine what the top favorite Lord2 IGMs are. I've looked at his other
Lord2 related polls, and here's a summary of their questions and results.
(1) Do you want a Lord II game? 45.45% have said yes, if it is a MUD with a
cool graphical client. (2) What is your favorite Lord2 New World? Amber
Crystal received 15.79%, Complete New World 15.79%; and the TEOS Lord2,
Miniature Lord2, and Quest for Mom programs each received 10.53%. (3) How
long should years be in Lord2? 30% wanted 100 days, and 40% chose 30 days.
(4) How old should Violet be in Lord2, given that she now has a teenage
daughter? The top votes were for 25 years - 25%, and 30 years - 37.50%. My
vote: 35 years old. I think of Violet as a lady, and ladies do not have
children before they turn 18. And (5) Should CNW be included in Lord2?
85.71% said that they want Lord2 to remain as small and original as
possible, and that CNW should remain a separate program.

This is a list of my favorite Lord IGMs, which is from my BBS days of
playing LORD. Back in 1997, I had no idea that there was over 200 Lord IGMs
out there. At most, I probably was aware of 50, at a guess. These are my
favorites still: Barak's House, LORD Cavern, Castle of Lords, Free World,
The Graveyard (or Warrior's Graveyard), Socrates' Shop, Haunted House, Love
Shack, Reflections, Sherwood Forest, LORD's Realm, Turgon's House, Violet's
Cottage, Village of the Phoenix, and Werewolf. One of my first IGMs to
encounter was Realm of Immortals, but I can't remember how much I liked it
now. I really loved Lord's Realm, and really liked Village of the Phoenix,
but both in those days were bad about crashing. Which didn't make the
player or the sysop happy. OK, now people, what were your FAVORITE IGMs?
Please start writing in with your selections. I am only interested in IGMs
for classic Lord, Lord II, and WT-Lord.

04/17: I came up with this idea too late I think to get many to
participate, in this issue. I hope more of you will do so for Issue #7.
Since there are so many IGMs for both LORD and LORD II, please submit your
top 20 IGMs for each game. Currently I know of 44 WT-Lord IGMs, so I will
only ask for a Top Ten WT-Lord IGMs listing. [Red LORD barline]
------------------------------------------------------------------------

                     LORD Authors Status Info Section:

This is a summary of the current status of known LORD authors. The
following are considered partly or fully active: Ruth Argust -
ruth@petpride.org, Jason Brown - farlander@mailandnews.com, Mike Dillon -
gsvalore@arn.net, Mike Ehlert - mike@pcmicro.com, Orion Elder -
knytehawk@geocities.com, Elric (Jay Weber) - afn63169@afn.org, Michael
Everett - meverett@goldsboro.net, Joel Gathercole - greenie@darktech.org,
Duncan Idaho - midori@quicksilver.net.nz, Lloyd Hannesson -
Lloyd_Hannesson@umanitoba.ca, Codax Dragon - codax_dragon@juno.com,
Korombos -korombos@korombos.org, Tien Lung - tienlung@hwcn.org, Brandon
Pierce -btpierce@metropolis.com, Michael Preslar -mpreslar@mailcity.com,
Marc Ryan - MMFan@rocketmail.com, and Joseph Watson -
jmwatson@cox-internet.com. Non-authors who are active: Sallee Huber
-mallard500@hotmail.com. Recent webmaster additions: Chuck Brogan -
brogan@ime.net, and Shannon Talley - shannon.talley@fidotel.com.

And the following authors are either partly or fully inactive. Marty
Blankenship - marty@atcc.net: no email contact since December issue,
designated fully inactive. Robert Olsen - rjolsen@bard.net, Black Omen -
b_omen@yahoo.com, Bobby Queen - wizards@shelby.net, and Tom Toothman -
tostrhed@flipag.net. Fully inactive non-author friends: Dawn Bidot -
dawnavon@juno.com and Suzanne Franklin - fuzzykin@flash.net. And Bryan
Stanbridge -Sorcerer22@aol.com - has been inactive for over a year,
pursuing other interests. I'm unable to reach Ken Weitzel, so I'm figuring
he's returned to being fully inactive.

Since I have heard nothing from the following since December, or their
web-sites have been left inactive for over 5 months, I'm listing David
Simmons in the "Dead Site" category, because his email account has closed
down. And I am no longer considering Seth Robinson or Mike Snyder as
involved with Lord matters, since neither have returned any of my messages
in many months, except for form letter auto-responses. Other LORD authors,
previously listed as "dead" in previous issues, continue to be listed that
way. [Red LORD barline]
------------------------------------------------------------------------

                   LordNews Issues Files Links Section:
                              04/06/2002 update:
                   ------------------------------------

                          HTML Web-Page Issue Files:
                     -----------------------------------
HTML Conversion of Original Text Newsletter issues #1-#3:
---------------------------------------------------------
LordNews Issue #1 - Released on April 28, 2000.
http://www.lordlegacy.org/camelot/ccigm-1.htm
  http://www.lordlegacy.org/camelot/Archives/ccigm-1h.zip

LordNews Issue #2 - Released on June 26, 2000.
http://www.lordlegacy.org/camelot/ccigm-2.htm
  http://www.lordlegacy.org/camelot/Archives/ccigm-2h.zip

LordNews Issue #3 - Released on June 28, 2000.
http://www.lordlegacy.org/camelot/ccigm-3.htm
  http://www.lordlegacy.org/camelot/Archives/ccigm-3h.zip
========================================

All Newsletter Issues after #3 developed as HTML web-pages,
with Text version released when web-page development was finished.
------------------------------------------------------------------
LordNews Issue #4 - Released on September 20, 2000.
http://www.lordlegacy.org/camelot/ccigm-4.htm
  http://www.lordlegacy.org/camelot/Archives/ccigm-4h.zip

LordNews Issue #5 - Released on December 20, 2000.
http://www.lordlegacy.org/camelot/ccigm-5.htm
  http://www.lordlegacy.org/camelot/Archives/ccigm-5h.zip

LordNews Issue #6 - Released on April 16-17, 2001.
http://www.lordlegacy.org/camelot/ccigm-6.htm
  http://www.lordlegacy.org/camelot/Archives/ccigm-6h.zip

LordNews Issue #6 Update - Released on May 04, 2001.
http://www.lordlegacy.org/camelot/ccigm6-c.htm
  http://www.lordlegacy.org/camelot/Archives/ccigm6-c.zip

LordNews Issue #7 - Released on August 04-05, 2001.
http://www.lordlegacy.org/camelot/ccigm-7.htm
  http://www.lordlegacy.org/camelot/Archives/ccigm-7h.zip

LordNews Issue #8 - Released on October 08, 2001.
    Updated issue files re-released on October 09-10, 2001.
http://www.lordlegacy.org/camelot/ccigm-8.htm
http://www.lordlegacy.org/camelot/ccigm-8b.htm
  http://www.lordlegacy.org/camelot/Archives/ccigm-8h.zip

LordNews Issue #9 - Released on Tuesday, December 04, 2001.
-- http://www.lordlegacy.org/camelot/ccigm-9.htm
  http://www.lordlegacy.org/camelot/Archives/ccigm-9h.zip
----------------------------------------

LordNews Issue #10 - Released on February 06, 2002.
-- http://www.lordlegacy.org/camelot/ccigm-10.htm
-- http://www.lordlegacy.org/camelot/Lordnews/CC10-APP.TXT
-- http://www.lordlegacy.org/camelot/Archives/lnws-10h.zip

LordNews Issue #11: Will cover February, March, and mid-April 2002.
-- http://www.lordlegacy.org/camelot/ccigm-11.htm
  http://www.lordlegacy.org/camelot/Archives/lnws-11h.zip
======================================================================

                     Original Text Version Archive Files:
                     -----------------------------------
LordNews Issue #1 Text - Released on December 20, 1999:
http://www.lordlegacy.org/camelot/Lordnews/CCIGM-01.ZIP

LordNews Issue #2 Text - Released on April 05, 2000:
http://www.lordlegacy.org/camelot/Lordnews/CCIGM-02.ZIP

LordNews Issue #3 Text - Released on June 20, 2000:
http://www.lordlegacy.org/camelot/Lordnews/CCIGM-03.ZIP
=============================================

LordNews Issue #4 Text - Released on September 20, 2000:
http://www.lordlegacy.org/camelot/Lordnews/CCIGM-04.ZIP

LordNews Issue #5 Text - Released on December 20, 2000:
http://www.lordlegacy.org/camelot/Lordnews/CCIGM-05.ZIP

LordNews Issue #6 Text - Released on April 16-17, 2001:
http://www.lordlegacy.org/camelot/Lordnews/CCIGM-06.ZIP

LordNews Issue #7 Text - Released on August 05, 2001.
http://www.lordlegacy.org/camelot/Lordnews/CCIGM-07.ZIP

LordNews Issue #8 Text - Released on October 08, 2001.
http://www.lordlegacy.org/camelot/Lordnews/CCIGM-08.ZIP
----------------------------------------

LordNews Issue #9 Text - Released on December 04, 2001.
-- http://www.lordlegacy.org/camelot/Lordnews/CCIGM-09.ZIP

LordNews Issue #10 Text:  Released on February 06, 2002.
-- http://www.lordlegacy.org/camelot/Lordnews/LNWS-10.ZIP

LordNews Issue #10 Appendix:  Released to LordNews List on
    February 06, 2002.  Re-released on February 27, 2002.
-- http://www.lordlegacy.org/camelot/Lordnews/CC10-APP.TXT
-- Archived inside LNWS-10.ZIP and lnws-10h.zip issue files.

LordNews Issue #11 Text:  Late May 2002 - scheduled release date.
-- http://www.lordlegacy.org/camelot/Lordnews/LNWS-11.ZIP
----------------------------------------

02/06/02 Note:  Around April, I will be relocating the .TXT files
for Issues #6 and #7 to the Lord Legacy FTP server.  So if the links
don't work, check the Lordnews directory at ftp.lordlegacy.org/.
The primary .ZIP archive files for all issues, HTML or Text, will
ALWAYS be kept on my web-site.  The full URL is:
ftp://ftp.lordlegacy.org/lordlegacy/lordnews/.  [Red LORD barline]
======================================================================

CCIGM Updates Summary:  The previous five Newsletter issues's text
version files have all been brought up-to-date.  When I started checking
the HTML files for update needs, I decided to align their update notes
fairly closely with those in the LordNews text files, so those were
re-updated as I finished each of the HTML issue pages.  I completed
those updates on April 16, 2001.  All of the LordNews text issue files
are now located in the Lordnews subdirectory on my site.  So if you had
links to them, please update them. [Red LORD barline]
-----------------------------------------------------------------------

                     Subscribe to LordNews Mailing List:

Note: See ccigm-6.htm for this section.  It is the HTML code table
for my Listbot LordNews Mailing List. 10/31/01:  Read LordNews Issues
#8 and #9 for latest info on my Mailing List.
        http://www.lordlegacy.org/camelot/ccigm-8.htm
        http://www.lordlegacy.org/camelot/ccigm-9.htm
[Red LORD barline]
-----------------------------------------------------------------------

                   Newsletter Summary and Contributions:

LORD Newsletters, Issues #1-#5 covered three months each. Issues #6 and
forward cover four months each. Addendum messages are prepared and released
at the end of issue release months, to cover anything learned after the
issue's official release. They are sent out via the Lordnews mailing list,
and will also be incorporated into the LordNews issue they are updating.
Information for Issue #6 was collected between January 01 and April 15,
2001. This web-page was created on January 31, 2001. This section
recognizes my LORD friends who have provided significant parts of the
newsletter, or who are long-time supporters. Names are listed in
alphabetical order, by last name usually, here, and in the Lord Authors
Entries section. My thanks to: Jason Brown, Mike Dillon, Orion Elder, Joel
Gathercole, Lloyd Hannesson, Duncan Idaho, Tien Lung, Brandon Pierce,
Michael Preslar, Bobby Queen, Bryan Turner, and Joseph Watson.

Special thanks for assistance with the Lordnews form I've worked on during
April to Joel Gathercole, Orion Elder, and Brent Jackson. Unfortunately, I
was unable to ever get it to reliably work for me. Special thanks to Joel
Gathercole and Korombos, for providing me with so much information for this
issue; and to Michael Preslar and Brandon Pierce for keeping their Lord
Legacy News page updated in recent months. Long-term thanks to: Ruth
Argust, Mike Ehlert, Suzanne Franklin, Bobby Queen, and Bryan Turner who
have helped me with this newsletter ever since I decided to start doing it
on Thanksgiving Day, 1999. Thanks to Michael Adams, Robert Fogt, and Bryan
Stanbridge, for answering the questions I had from previous newsletter
issues. This web-page was developed using the Qedit v3.0 DOS text editor,
and checked out using Netscape Navigator v4.76 and Microsoft Internet
Explorer v5.01/v5.50. My web-pages are optimized for Netscape browsers.
Netscape browsers. Note: The Introduction, Recent Lord Releases section,
LordNews Issue Links section, and the Contributions section were modified
for this issue's official release on April 17. CCIGM-06.TXT will be
similarly updated for its official release on my web-site and on the
Fidonet Lord echo. This web-page is 18 pages long.
        ------------------------------------------------------------

(Due to my deciding to polish up the issue files, after transmitting
them to the Listbot LordNews mailing list, there will be some differences
between this ccigm-06.txt file, and what you received in your Email, if
you were subscribed to the mailing list.)  Official text version released
on April 17, 2001 at 04:37 am.
        ------------------------------------------------------------

Post-Release Updates:  LordNews Issue #6 web-page was supplemented
by the LordNews Issue #6 Condensed Version Update page, which was
released on May 02, 2001.  08/09/01:  Released first major update of
CCIGM-06.TXT.  Email/web-site addresses added to author's entries.
Some author's entries have short update notes.  Updated LordNews Links
section, to cover Issues #6-#8 notations/revisions.  10/31/01:  Replaced
email address link for Aaron Wornom in CCIGM06U.TXT and ccigm6-c.htm
files.  Replaced LordNews Issues Links section. No other updates done.
              --------------------------------------------------

04/06/02 Note: Brief update to replace site URL references due to
my site's relocation to http://www.lordlegacy.org/camelot/.
    Page edited on:  April 06, 2002 at 06:01 pm.
======================================================================

Simplest mode of update:  Jan. 04, 2003.
  A) GeoCities Castle Camelot site re-activated to full usage from
     December 01 through December 31, 2002.
     http://www.geocities.com/donaldtidmore/ - Shortcut URL
     http://www.geocities.com/SiliconValley/Vista/5389/ - Actual URL.
  B) As of Jan. 01, 2003, long-term Castle Camelot site is now at
     http://www.fidotel.com/public/camelot/.

End of update note.
========================

Copyright  2001-2003 Donald Tidmore. (donald.tidmore@usa.net)
Minor update:    January 04, 2003 at 02:10 am.
============================================================

