SETUP INSTRUCTIONS!

First of all, MAKE SURE you are running Talisman v0.32 OR HIGHER

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STEP 1.
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Copy the contents of the scripts folder into your scripts folder.

If your scripts directory is NOT called scripts and located in your BBS
directory, you WILL need to edit the scripts.

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STEP 2.
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Edit the avatar_slurp.lua script and add message bases you want to pull
avatars from, for example, DoveNet's SYNC_DATA or fsxNet's FSX_DAT. The
message bases are stored in a table called import_bases and might look
like this:

import_bases =
{
  "fsx/dat",
  "dove/syncdata"
}

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STEP 3.
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Next edit the avatar_select.lua and add message bases you want to export
avatars to. For example:

export_bases = 
{
  "fsx/dat",
  "dove/syncdata"
}

Also in avatar_select.lua, you can add any extra avatar sets you may have.

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STEP 4.
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To allow your users to select an avatar, you will need to add 
"avatar_select.lua" as a menu item. Something like:

[[menuitem]]
command = "RUNSCRIPT"
hotkey = "A"
data = "avatar_select"

Will work well.

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STEP 5.
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To slurp avatars from message bases, it's recommended to add avatar_slurp
as a login item. That means every time a user logs in avatars will be
pulled from your message bases. If your message bases are very large, it
could delay the login process, if this is an issue, another possibility
is to manually run avatar_slurp as a menu item, that the sysop runs 
periodically.

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STEP 6.
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To display avatars in the message headers, you will need an 
fsr_header_local.ans and fsr_header_echo.ans, and optionally an 
fsr_header_net.ans these files display custom message headers for 
Talisman, and can be 6 lines.

On the seventh line, add:

@RUNSCRIPT:avatar_message_display@

This will cause avatars to be displayed in the 10x6 area to the right of
the header.

Example fsr_header_local.ans ans fsr_header_echo.ans have been included
in the distribution, use as is or edit to suit your bbs!